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Xenophobe joy with Tron
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NoOne=NBA=:
The Tron sticks hit the diagonals fine when you want them to.
The restrictors on them are just big enough to give you a small window on the diagonals, where the stick will function.

The trick for the light cycle stage is to make sure you get to the true directions quickly, and accurately, which is where the 4-way restrictors come in.
With the 4-way Tron stick, you can push the stick quickly from Left to Up, and it HOLDS the stick there.
With the 8-way sticks, the problem is KEEPING them on the true directions without slipping toward a corner.
If you move the Tron stick too slowly during the lightcycle stage it WILL still zigzag.
telengard:

--- Quote from: NoOne=NBA= on June 06, 2004, 12:54:16 am ---The Tron sticks hit the diagonals fine when you want them to.
The restrictors on them are just big enough to give you a small window on the diagonals, where the stick will function.

The trick for the light cycle stage is to make sure you get to the true directions quickly, and accurately, which is where the 4-way restrictors come in.
With the 4-way Tron stick, you can push the stick quickly from Left to Up, and it HOLDS the stick there.
With the 8-way sticks, the problem is KEEPING them on the true directions without slipping toward a corner.
If you move the Tron stick too slowly during the lightcycle stage it WILL still zigzag.

--- End quote ---

That's weird.  I have never seen the zig-zagging in the arcade.  Then again I am really rough on the joystick during that stage.    :-\
NoOne=NBA=:
That was exactly my point.
If you crank the joystick quickly from one direction to the other, you WON'T see the zigzags.
If you are lazy about it, and hang around the diagonal area as you pass through it, you will get zigzags.

In my book, that joystick is the second most amazing piece of arcade hardware design I've seen.
It is basically a switch-on-the-fly 4/8-way joystick.
You don't notice that it's NOT a true 4-way on the lightcycles; and you don't notice that it's not a TRUE 8-way on the other stages.

The only piece of hardware that I think had a more amazing design is the 720 sticks.
Those were absolutely INCREDIBLE in their intricacy and function.
telengard:

--- Quote from: NoOne=NBA= on June 06, 2004, 01:49:57 am ---That was exactly my point.
If you crank the joystick quickly from one direction to the other, you WON'T see the zigzags.
If you are lazy about it, and hang around the diagonal area as you pass through it, you will get zigzags.

In my book, that joystick is the second most amazing piece of arcade hardware design I've seen.
It is basically a switch-on-the-fly 4/8-way joystick.
You don't notice that it's NOT a true 4-way on the lightcycles; and you don't notice that it's not a TRUE 8-way on the other stages.

The only piece of hardware that I think had a more amazing design is the 720 sticks.
Those were absolutely INCREDIBLE in their intricacy and function.

--- End quote ---

hehe, I understood your point and totally believe you, I was just surprised that I never saw it in the arcades, ever.  I think I'm just in general surprised at how rough I am with video games.  I usually have to adjust the leafs on my 8 ways after a night of playing Robotron.  

I agree it is amazing in it's function, and also in how it looks.  The whole game from top to bottom is a masterpeice IMO.  Env Discs of Tron ranks up there too!    

I'm still hoping I can find just an actuator rather than buying the a 2nd pac-man joy.  $$ is tight.    :(
Also I imagine that using the actuator will effect other games I use that trigger joy for eh?
NoOne=NBA=:
If it works like I'm hoping, you should end up with a 4-way that CAN hit the diagonals, which should mean you can play whatever you want with it.

My only question at this point is how big a role that clear rubber restrictor at the top plays in guiding the stick.
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