Main > Software Forum |
Looks like .81 is out! |
(1/1) |
creatine28:
http://www.mame.net/downmain.html MAME 0.81 has been released, and it supports 4841 ROM sets, 2728 unique games. Here is the whatsnew.txt of 0.81: 0.81 General Source Changes ---------------------- Various ZN related updates [smf, R.Belmont] several games now display more, for example primrag2 plays the intro movie i386 CPU core (used by the SPI driver) [Ville Linde] ST-V Improvements [Mariusz Wojcieszek] gfx in colmns97 / sassisu / ejihon are improved CHDMan CHDCD creation fix [R.Belmont] Improved timing of several 68k instructions [Sebastien VOLPE] these changes could do with being verified on a real 68k m68kcpu.h, m68kcpu.c: --------------------- A) scc (68000 only): CYC_SCC_R_FALSE was defined, not used, and misnamed as the extra 2 cycles happens when CC is true: now used and renamed to CYC_SCC_R_TRUE m68kmake.c: ----------- B) add/adda/and/or/sub/suba (68000 only): the 'extra 2 cycles' cases were not handled correctly: corrected to be effective on .l only, and also on register direct (previously, all sizes were affected, and only in immediate mode) C) jmp d(An,Xn) / pea (An) (68000/68010): tables corrected D) movem (68000/68010): generated basecount were incorrect in many cases, so I added a dedicated table m68k_in.c: ---------- E) movem.l d(PC),reglist / movem.l d(PC,Xn),reglist (68000/68010): changed basecount F) asr/asl/lsr/lsl/ror/rol/roxr/roxl (68000/68010): added '+2n' cycles where missing, as the shift/rotate memory is the only case where '+2n' does not apply, and is treated in a specific opcode handler. Fixed small v60 bug related to Aaron's recent changes [Olivier Galibert] Fixed several small Hyperstone CPU core bugs [Pierpaolo Prazzoli, Mooglyguy] Fixed a couple of compile warnings for other compilers [Lawrence Gold] New Games supported or promoted from GAME_NOT_WORKING status: ------------------------------------------------------------- Gallop Racer [smf] Beastorizer [R.Belmont, smf] both of these have very bad sound emulation New Non-Working games / clones supported ---------------------------------------- Seibu SPI System (+ related hardware) [Ville Linde] gfx are encrypted, sound communication not understood, help on this is welcome. Senkyu / Battle Balls Viper Phase 1 E-Jan High School Raiden Fighters Raiden Fighters 2 D-Day (Jaleco) [Pierpaolo Prazzoli] unemulated Jaleco protection chip |
SirPeale:
Heh...that's funny. They had a message about .81 earlier today, but it was for like version .8.1...lol! |
SirPoonga:
Looks real, not sure though C:\Documents and Settings\Kevin\Desktop\mame081b_i686>mamepp M.A.M.E. v0.81 (Apr 1 2004) - Multiple Arcade Machine Emulator Copyright (C) 1997-2004 by Nicola Salmoria and the MAME Team MAME is an emulator: it reproduces, more or less faithfully, the behaviour of several arcade machines. But hardware is useless without software, so an image of the ROMs which run on that hardware is required. Such ROMs, like any other commercial software, are copyrighted material and it is therefore illegal to use them if you don't own the original arcade machine. Needless to say, ROMs are not distributed together with MAME. Distribution of MAME together with ROM images is a violation of copyright law and should be promptly reported to the authors so that appropriate legal action can be taken. Usage: MAME gamename [options] MAME -list for a brief list of supported games MAME -listfull for a full list of supported games MAME -showusage for a brief list of options MAME -showconfig for a list of configuration options MAME -createconfig to create a mame.ini For usage instructions, please consult the corresponding readme. MS-DOS: msdos.txt Windows: windows.txt C:\Documents and Settings\Kevin\Desktop\mame081b_i686> |
Navigation |
Message Index |