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| Coin Counter Question |
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| cholin:
Maybe Im wrong, but I believe the "gizmo" is known as a DIODE :) It prevents electricity from going 2 ways, so you can basically have each path as it's own. I THINK this should work (see pic). What happens is, lets say no buttons are pressed. Current is flowing from the +5 on the ipac switch, to the ground, but is stopped by the microswitch. Therefore, incomplete circuit. The meter won't work either because it will only allow current into it if the current is negative, which it isnt. Nothing happens. Now, button 1 gets pressed. The ground current flows and the + current flows, completing the circuit. Now a button press is determined. With the GND flowing, the diodes allow the current because it is negative, spinning the meter. |
| Thenasty:
Visit my BYO Gadget on my www page. I put it there how to connect 4 switches w/tyhe ipac and 1 counter. |
| Wade:
I have a bunch of practically new coin counters if anyone wants to buy them for a good price. :) Most of them have 2 or 3 counts on them (probably done at the factory when testing because they have obviously never been used). Wade |
| jelwell:
Do I need a 5V Diode? Joseph Elwell. |
| gotstik:
--- Quote from: jelwell on June 06, 2005, 05:05:15 pm ---Do I need a 5V Diode? Joseph Elwell. --- End quote --- According to thenasty's schematic, you will need 1 diode for each player coin control switch being counted (1 for player 1, 1 for player 2..etc.). The diode appears to go between the iPac and the NO connector on the player x microswitch. With COM(s) from the coin-in switch, going to the hot side of the counter. Finallly GND from the counter going to GND on the iPac I haven't tried that yet, but I have test wired the same solution for a brief second without the diodes, and it only increments when the 5VDC power is first applied, and not with each button push, or in my case each time the coin drop wire microswitch is kicked... |
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