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cp interface planning?
Tiger-Heli:
--- Quote from: carl on March 24, 2004, 10:11:09 am ---Might toss the trackball too, or use one of the mouse hack ones that tie into the PS2/USB port (where did you get your $4 USB one?)
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http://www.softwareandstuff.com/h_acc_mactrack.html It looks better than the picture (clear white, not dull gray) but it's out of stock now. Outpost had the Macally I-ball for about the same price and a lot of people got them, it you can find them.
NOTE: I'm not building a MAME cab, I've got a computer with a desktop controller (ok, I don't even have that yet :-((( ). The trackball is better than the mouse for C.A.B.A.L or Centipede, but that's about it. Forget about it for Golden Tee or bowling, it won't really free-spin. I would highly recommend getting an arcade one, even if you have to settle for the small $25.00 Wico.
BTW, edgedamage (I think) recently hacked a $10 Wico Atari 2600 trackball he snagged off E-bay and that seemed to work well.
--- Quote ---now on the joysticks... Liwolf, are you saying that using direct connects from the mech happ rotary joysticks will work in analogue mame nicely... and that I won't need the optical or druins encoders?
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You never need the optical interface with the Happ Mechanical joysticks (you do need about 4.5 inches of below panel depth on your CP, though) (and you will need one for the trackball or spinner when you add one). And you don't need the Druin interface with enough inputs and Analog Plus.
--- Quote --- But the single con would be that it;s doesn't work with Ikari? If so, what happens next? Where is the problem with Ikari? Is it in MAME? Can it/will it be fixed int he future?
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I asked the same thing above. I would assume it's a problem in Analog Plus. Direct support for these was only added in version 0.77.2. Hopefully it will be fixed in an upcoming build, but how long that will take . . . ????
Tiger-Heli:
Also, all the analog Plus features and a lot of other neat things have been added in to NoNameMAME https://sourceforge.net/project/showfiles.php?group_id=91067&package_id=95932
So you could always use that build if you prefer.
carl:
Hello again,
I just got word back from Andy at Ultimarc who said,
*The I-PAC does not support the Happ mechanical rotary sticks
unfortunately. We don't have any interface for these sticks.*
when I asked,
*.. will it (I-Pac4) support two Happ mechanical rotary joysticks
with direct connections (of course that will burn up a bunch of inputs)*
so now what? an I-pac2 with the o-pac or druins for the rotary portion of the sticks?
Thanks,
carl <-feeling a little dizzy and confused
Nailz:
Why not go with the IPAC-2, get the Opti-PAC and use the Happs optical rotaries with it?
Unless you are dying to have the "click-click" of the mechanicals, that would be the way I would do it.
carl:
I guess I was under the impression that the mechanical rotary joysticks were the only ones that will work with Ikari. I had to go back through my research, and I found the tidbit that made me think this was the case on this FAQ page:
http://members.rogers.com/druins22/ls30/joysticks.html
Where can I get the proper mechanical rotary joysticks?
* Clone joysticks are available from Happ Controls. They sell optical (wrong ones) and "Ikari" style (right ones).
Now that I understand this a little better, I realize they are just talking about which joysticks are correct for the Druins interface.
Carl