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SNK Positional Gun Interface |
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frankrizzo2:
--- Quote from: baritonomarchetto on November 26, 2023, 07:24:29 am ---I am working on my first interface for positional guns. In particular, this will be compatible with SNK guns from Beast Busters. I have just uploaded a video with my progresses. https://youtu.be/DGkONo_7og8?si=lF2K4EYHpmT34bM8 The PCB will be the subject of a dedicated article on Instructables and Gerbers and sketches shared. --- End quote --- Nice work on creating this! I was wondering if I can run the recoil arduino as a standalone for just recoil? I already have a button and joystick solution with my APAC Board but I would like a good solution for the recoil in my mounted guns. Are the schematics or wiring diagram available somewhere too? I did see some things in the arduino script but I'm still learning in that department. Thanks |
baritonomarchetto:
Sure, you can use a cheap Arduino nano to manage outputs. I wrote a full tutorial years ago, with info about driver circuits too. I used the MOSFET driver circuit in this project. Take a look if you are interested (ITA, but you can have it translated) https://coinoparena.forumfree.it/?t=77556101 In the linked Instructable you will find a generous Step about emulators configuration. |
frankrizzo2:
Thank you for your help and for all the info you provide. It has helped tremendously with my mounted guns build. |
baritonomarchetto:
You are welcome :) |
bandicoot:
i've done something similary with Lwclone2u ( ledwizz clone ) and a arduino leonardo , outputs for recoil are on the same board with controller input This project is for an SPACEGUN arcade cabinet I have a question When you launch two player and shoot at same time , example in Space Gun , Beast buster etc , recoil doesn't work correctly seem miss sometime Is it Okay with your configuration? thanks |
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