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SNK Positional Gun Interface

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baritonomarchetto:
I also recently updated the code to work on a single microcontroller board.
I have not noticed recoil losses in two players mode, but to be honest I mostly play alone, like a dog in the desert looking for water and something to eat :)
Maybe toying with per-gun de/energize times you will have better results (especially considering that, in my experience, two "same" guns could work differently each other)

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