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Switchres crash and can't get switchres to choose right resolution

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Fusion916:
I am using 0.257 groovymame and I have two issues.

1. When I use a switchres backend besides powerstrip, I get what appears to be a segfault (log attached).

2. When I use the powerstrip switchres backend, I can never get it to switch to the native resolution of the game. Ive tried no multiple games, it never picks the correct native resolution. For example, sf2, it never picks 384x224, even though the resolution is available (and works fine in regular mame). I have messed around with mame.ini a great deal and no matter what settings I change, I can never get it to use the correct native resolution. Any ideas? Also log is attached for that long with my mame.ini.

haynor666:
Is you display1 an Intel integrated gpu ?

Fusion916:

--- Quote from: haynor666 on August 27, 2023, 11:18:06 am ---Is you display1 an Intel integrated gpu ?

--- End quote ---

No my display1 is an Nvidia GTX 1630. Also if it helps debuging, switchres does not segfault if I use display1 as my video output, but when I switch it to display6 (Radeon HD5450 using crt emudriver, hooked up to a CRT) thats when it segfaults.

Fusion916:
Also, just to re-iterate, maybe I am not understanding the documentation but (after switching to switchres_backend to powerstrip to it doesnt sefault) I would like to really understand how switchres is choosing it's resolution, because I am missing something as to why it doesn't choose the actual native display resolution when its available. Something about the switchres scoring I don't understand.

haynor666:
All your modes are marked as system. Question is why. Maybe You have magic or dynamic resolutions enabled.

CRT driver along with test mode is enabled?

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