Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: LEDBinky and WLED (Please ignore!)  (Read 470 times)

0 Members and 1 Guest are viewing this topic.

Awch

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 4
  • Last login:June 06, 2023, 11:27:36 pm
  • I want to build my own arcade controls!
LEDBinky and WLED (Please ignore!)
« on: May 28, 2023, 09:13:19 pm »
Hi all,

Sorry, for spamming the forum! This has now been posted to the main LEDBlinky topic.

I'm hoping to find a way to use LEDBinky to control addressable LEDs connected to WLED. I've done quite a bit of searching and haven't found anything yet. Addressable bulbs on WLED have a couple of big advantages: incredibly cheap controllers (a few dollars) and VERY simple wiring.

My hope is to get the two talking to each other but their JSON APIs are different. At this point I'm imagining writing a server/mediator that sits in the middle and translates/maps messages going in each direction. Before I start doing anything like this I'm hoping someone can suggest an easier approach. My preference would be finding some way to configure LEDBlinky's JSON Output to speak to WLED's API but I don't see any way to configure it.

On the WLED side I'm thinking that creating segments for each device would allow them to be targeted easily whether they have one bulb, like a button, or many bulbs, like cabinet lighting.

Basically I'm wondering if anyone has any suggestions on how to get started with this project. I'm retiring in a couple of weeks and will soon have lots of time to work on it.

LEDBlinky's Output System:
https://www.ledblinky.net/downloads/Install%20and%20Config.pdf#page=81

WLED's JSON API:
https://kno.wled.ge/interfaces/json-api/


Thanks for any help,
Greg
« Last Edit: May 29, 2023, 10:39:30 pm by Awch »

Awch

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 4
  • Last login:June 06, 2023, 11:27:36 pm
  • I want to build my own arcade controls!
Re: LEDBinky and WLED
« Reply #1 on: May 29, 2023, 10:19:39 pm »
On closer inspection, the WLED Segment approach won't do what I was hoping because it only supports 10 Segments and I'll have 42 devices to light. Instead it will need to be the individual bulb approach for game control lighting:

https://kno.wled.ge/interfaces/json-api/#per-segment-individual-led-control