Main > Lightguns
phantomX (formerly RL Lightgun Package) DS AIO/MAME Hooker + MORE!!
Vitaly17:
Thank you so much for your work. The module for supermodel was very useful to me.
You could also add a 4:3 transition for gun4ir to your modules for games not using mamehooker. Here's what the script looks like.
Run, %COMSPEC% /C echo M3.1 > COM1,,Hide
Run, %COMSPEC% /C echo M3.1 > COM2,,Hide
and back to 16:9
Run, %COMSPEC% /C echo M3.0 > COM1,,Hide
Run, %COMSPEC% /C echo M3.0 > COM2,,Hide
PaCiFiKbAllA:
--- Quote from: Vitaly17 on July 17, 2023, 09:02:36 pm ---Thank you so much for your work. The module for supermodel was very useful to me.
You could also add a 4:3 transition for gun4ir to your modules for games not using mamehooker. Here's what the script looks like.
Run, %COMSPEC% /C echo M3.1 > COM1,,Hide
Run, %COMSPEC% /C echo M3.1 > COM2,,Hide
and back to 16:9
Run, %COMSPEC% /C echo M3.0 > COM1,,Hide
Run, %COMSPEC% /C echo M3.0 > COM2,,Hide
--- End quote ---
Awesome! Glad it could help you in some way. Will take a look at that those strings. Thank you 🍻
bandicoot:
so many thanks for your job
specially your module for model2 , before demulshooter don't work with rocketlauncher ( i remove -input in it but this is for my positionnal gun ;)
for mamehooker think to add this advice to register with Regsvr32 LEDWIZM.OCX ;)
PaCiFiKbAllA:
--- Quote from: bandicoot on August 16, 2023, 01:13:38 pm ---so many thanks for your job
specially your module for model2 , before demulshooter don't work with rocketlauncher ( i remove -input in it but this is for my positionnal gun ;)
for mamehooker think to add this advice to register with Regsvr32 LEDWIZM.OCX ;)
--- End quote ---
No problem and glad it could help :applaud:
midd:
Finally got around to include this in my light gun build with Launchbox as the front end. For the games utilizing mamehooker and outputs, I use Rocketlauncher as the "emulator" to run those specific games. Took me while to get it up and running (it's been at least 5 years since I used Rocketlauncher). Question about the cleanup.exe, does it run automatically upon quitting rocketlauncher, or do I need to call upon it via script?
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