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bobbyb13:
I thought I already typed a reply to this...?!
Yeesh-

Easy argument to say that R2 was consistently the most admirable of all characters in the entire saga.
Calm, methodical, focused, intelligent-

I'll need to sort out a place for a nod to him.
I'm trying to make sure this doesn't wind up cluttered or tacky and I'm almost sure to fail numerous times before I have piled stuff onto it, decided differently, and scaled it back.


--- Quote from: Zebidee on May 23, 2023, 03:42:22 am ---It needs R2D2 somewhere - after all, he is the most important Star Wars Hero. He saves the day, at least once, in every one of the main movies.


--- End quote ---

The entertaining and frustrating part of this is that I have been into this part of it already as regards control configuration and thought I had it done already.
Seemed to work fine then but that was setting it up in the dining room and not when everything was in the cabinet.
Hopefully I can remember how to get into the Pi again?
One of the excellent things about the AdvanceMame card image is that the system boots right into the USB-DVG and VectorMame menus for you.
But of course if you don't know what you are doing then going from command line to GUI is something different.
Maybe "startx" was it?
Then I had loaded in the joystick calibrating widget already so hopefully it is still somewhere I can find it.
Although after using Windoze for 30 years+ has made me pretty functional there it has been tough on me figureing out how anything else works.


--- Quote from: PL1 on May 23, 2023, 03:11:39 am ---
--- Quote from: bobbyb13 on May 23, 2023, 12:57:34 am ---the yoke calibration is way off

--- End quote ---
In Windows the first step is to calibrate it in Control Panel so it's in the right ballpark for most games.
- Not sure how/where to do that on the Pi.   :dunno

To calibrate the yoke in the Star Wars game, move the yoke through the full range of motion a few times by doing a couple laps around the outer edge of the screen. (i.e. upper left to upper right to lower right to lower left to upper left . . .)
- The game software figures out what range of values the yoke outputs and adjusts accordingly.   :cheers:

Scott

--- End quote ---

The other joy is the deadzone is set at some insane value so I need to remember how to get that back into the realm of reality.

Maybe tonight?
Zebidee:
Nice to see progress! Seems your project memory is becoming scatty like mine. I often find myself coming back to my own posts here to remember WTF I have done previously  :o

Make your own R2D2? Maybe I should be more careful posting links like this, you might just do it:


EDIT: This was posted on BYOAC by DaOld Man in 2015: http://forum.arcadecontrols.com/index.php/topic,148070.msg1542012.html


Someone else on BYOAC ("Krangbrain") made a Star Wars cab some six years ago, you might be inspired by the art they used:

http://forum.arcadecontrols.com/index.php/topic,152253.msg1645600.html#msg1645600

bobbyb13:
Oh, if I only had the time...
I'm still working on just getting time to pinstripe this thing and glue together the plexiglas box for the book/manual I chose as a ridiculous accessory for this oddball cabinet.
I did get a few stickers for subtle silly detail here and there at least.
My heirs may get to decide on the marquee at the rate that will go.

More importantly will be sorting out the game play.
Yoke calibration I can manage and maybe I can actually get the roller to work properly too, but the Pi gags- often- while you are playing a few things- and that will not fly.
It's a Pi 4 so no higher to go yet I think.
I'll be buying repro Star Wars guts if it can't be remedied.
I knew the Death Star explosion was no bueno but I was surprised to see the state of it.
Or maybe I can try the AdvMame build for a PC?
Not sure that integrates well with the USB-DVG but maybe that is (yet another) avenue to look down.

Nobody has made what I want for a vector fpga board yet, but I'll keep hoping.
There are a few candidates floating around, but none are the grail for me at this point.

Does nobody else love Cosmic Chasm and Tac/Scan?
What is really dumb is those games appear to play without glitch or slowdown on the Pi in the other cabinet and heavy hitters Star Wars and Major Havoc are a mess of audio stuttering and graphic flutter when taxed at all.
In either cabinet.

Maybe I have done something wrong but I can't imagine what it would be.

Hopefully I get time to work on this one again soon but I have a flurry of necessary crap going on to distract me from anything that even sniffs of fun.
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