Software Support > GroovyMAME

Issues with GroovyMAME, CRT Emudriver and the J-PAC

<< < (3/3)

hhhikikomori:

--- Quote from: Zebidee on April 21, 2023, 01:01:19 am ---Get into the habit of using arcade_osd (comes packaged with the CRTEMU driver) to change resolutions, as windows settings can screw it up, isn't really aware of what resolutions are available. Pin arcade_osd to your 'start' bar, even setup a keyboard shortcut if that is your thing.

--- End quote ---
I think that's where the initial problem was, somehow! I did set the desktop mode using ArcadeOSD, but it was able to be automatically change depending on my HDMI port's usage for some crazy reason. As soon as I set the desktop resolution using Windows settings, it wasn't able to be altered by anything! But yes, if I'm able to get my modelist to be much smaller, having ArcadeOSD do it shouldn't be a problem.


--- Quote from: Zebidee on April 21, 2023, 01:01:19 am ---CRTEMU works best if you get the settings right and then just let it do its thing. Can't stress this enough. It also works best if you have a fairly small set of video modes (say, <20), which means super-resolutions plus a handful of practical modes like 640x480i, 720x480i,  320x240p and so forth.

--- End quote ---

One of the issues I was having, is that if I told VMMaker that I have a horizontal setup (default settings), then it would have no issues generating modelines for my particular chosen preset (in this case, Arcade 15.7kHz). If I have the same settings but select the Vertical configuration, it ended up generating only three modelines, and all of them were interlaced. I'm not sure why this was happening, but maybe I need to spend a little more time with VMMaker to have it generate the exact modelines that I want!


Zebidee:
I'm not even sure that you need to re-generate modelines after selecting your vertical arrangement/setup in vmmaker.exe, they are all the same. Once you have chosen your arrangement, click OK and vmmaker will update the mame.ini

"Horizontal" or "vertical" really only applies to how we perceive the video output subjectively. We are simply telling GM that we have "'tated" the monitor on one side or the other, and to whether to rotate the output or not.

buttersoft:
As Zeb says, i find it much easier to set up everything for a horizontal monitor, and simply tell GM to RotateL or RotateR. You can tell windows to rotate the desktop as well, of course.

Navigation

[0] Message Index

[*] Previous page

Go to full version