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Vector-gasm... Cosmic Chasm!
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Zebidee:
If the signal wire is disconnected or not used, the fan simply runs at full speed.
bobbyb13:
It is comforting to know that the people who have replied here are seeing this fiasco unfold.
If anyone can keep me in line it will be you gents- so thank you all.
 :cheers:

Now if we can just find somebody who knows Linux well enough to help me fix AdvanceMame to see my spinner...
 8)

I had suspected that with regard to the fan wiring but wasn't sure- so thank you both.
At least I know what to do with that now.

It appears that the other parts I need for this won't get here until the weekend.
That's an adequate amount of time for me to get REALLY antsy about it.

I guess any free time I get this week might be spent putting bulbs in the Simpsons pinball-
 :dunno
bobbyb13:
Well, been so damn busy that no bulbs went into anything.

I DID however make time to try AGAIN to get the spinner for this beast sorted out- and I learned something.

My iPAC 2 board is knocking out the spinner- in game- somehow.

Not sure why, but when I started with a fresh SD image for the Pi, added the few lines of code I still don't fully understand to the advmame.rc and advmenu.rc files, and then fired it up with only a plain old USB keyboard, and the SpinTrak via USB-

It worked.
The freakin spinner worked.
Not just in Chad's awesome vector game menu the way it has all along, but even in a game of Tempest.

I remember seeing in my otherwise useless meanderings around the interwebs that the iPAC allocates for a joystick (not just a secondary keyboard)- which could be breaking my spinner in AdvanceMame somehow.

When I sort this out (i.e. actually learn something more about how this crap works) I will post again.

Oh, and my power supplies showed up, so maybe I can get the other vector build fired up before the weekend is out.
 :D
Zebidee:

--- Quote from: bobbyb13 on March 11, 2023, 03:23:14 am ---My iPAC 2 board is knocking out the spinner- in game- somehow.

--- End quote ---


You might be having some device ID conflicts?

Someone (@drventure) created a controller remap utility to help analyse and sort out these issues. I haven't used it myself, but looks like it may do the job:
http://forum.arcadecontrols.com/index.php/topic,108767.0.html
bobbyb13:
Biggest issue is that I still understand almost nothing about Linux.
I have already suffered this pain with Windows enough times that I can sort these things out for a groovymame build.

I have been back and forth with burning a fresh image to this sd card so many times that I sometimea forget where I am.

The fact that I don't know how to meander through files on the Pi makes finding and altering things I need to or correcting things I break frustrating and difficult/impossible.

It just occurred to me that now I finally got those two elements ov I-PAC and Spintrak to play nicely with the Pi that maybe at this point I can alter what else I need to through the in-game tab key pop up.

I reflashed the I-PAC with new firmware and I forgot that I need to register those button strokes with AdvanceMame again (as I have two keyboards connected now as far asthe software is concerned.)

The joys of custom builds.
This part I need to document here step by step also when I finally get it all working- which hopefully is today!
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