Main > Lightguns |
Out of the loop about 6+ years on these and have questions about a couple things |
<< < (2/3) > >> |
RandyT:
--- Quote from: BadMouth on February 02, 2023, 06:40:21 am ---While I'm using Lichtknarre because I had Wii guns, only a few of us on BYOAC are using it and I don't think anyone has gone all the way through the process of getting two players working with a front-end and various emulators. While I like that it is wireless, that also adds the need to pair over bluetooth before playing. --- End quote --- Yeah, at the moment, any application which requires mouse input will not work w/ 2 players and Lichtknarre. MAME, or anything else which can utilize an analog stick device for absolute cursor positioning should work fine for two players with the vJoy plugin. The other shortcoming is that even for one player mouse input, certain software which requires RAW input will not currently work with it (but I have not found this to be too limiting, given the number of emulator options available.) It's still in beta, and the author of the software is actively looking for solutions to these specific situations. I get the feeling, however, that any solution to this will ultimately require permanently disabling driver signing in the OS, so it may not be a great option in the end for the best 2-player compatibility on a "daily driver" machine. If overall better compatibility for 2-players is important, you don't care about wireless and the thought of building your own gun doesn't scare you, you probably won't currently find a better solution than Gun4IR. The SAMCO solution may be good as well, as it uses the same underlying technology as the other two, but I get the, perhaps unfounded, feeling that it is currently less extensively developed than Gun4IR. The short of it is, as BadMouth wrote, thanks to developers of the above, not to mention everyone who has participated in fleshing out the technology before them, there are actually options now which can deliver a near true light-gun experience. I also don't know an awful lot about the Sinden, but my take on that one is that it's theoretically possible to get closer to the screen, given that the solid screen borders provide an absolute continuous reference. But this relies on overlays or program modifications to get the borders, and they are visible to both the player and the camera, along with all of the other displayed graphics present on the screen. For this reason, I don't feel like it's a better option, either for visual aesthetics during gameplay or for accuracy, given the possible difficulties of accurately separating the border from the rest of the screen. It's also more involved on the software side of things than the other solutions and is pretty pricey. But if you don't want to have IR LEDs attached to your screen, it's the only decent solution which doesn't require them, and it may scale better to really large screens given what's involved in making the super high-output IR beacons required for the greater distances necessary. *edit* Here's a video showing some line of sight gameplay with the Sinden. Seems like it does pretty well on this individuals setup... |
BadMouth:
I realize that I'm being argumentative, but at no point in that video does it show a view down the sights of the gun. He may be playing by line of sight, but the camera is to the side of the monitor so I have no idea if the shot is landing where the sights are pointed. :hissy I will take ZTylerDurden717's word for it though, being that he can has used all three and therefore is comparing it to known accurate options. |
RandyT:
--- Quote from: BadMouth on February 02, 2023, 06:07:23 pm ---I realize that I'm being argumentative, but at no point in that video does it show a view down the sights of the gun. He may be playing by line of sight, but the camera is to the side of the monitor so I have no idea if the shot is landing where the sights are pointed. :hissy --- End quote --- If you think about it logically, it would be nearly impossible to play "line of sight" decently, especially with a title like Point Blank, if the shots didn't land in a repeatable fashion consistent with where the gun is pointing. Anything outside of that would be related to calibration to the physical sights on the gun, so I'm not sure why it would be necessary to specifically see a view from down the sights. That is, unless you are questioning the ability to calibrate the gun...which is a rudimentary requirement and necessary for any of the devices. Or am I missing something? :cheers: What drives me nuts is the number of videos extolling the accuracy of the different devices....all of which have the crosshairs on :lol |
ZTylerDurden717:
--- Quote from: RandyT on February 02, 2023, 10:43:12 pm --- That is, unless you are questioning the ability to calibrate the gun... --- End quote --- Nah, it's simpler than that. The video plainly doesn't show a view down the sights to prove accuracy. He said it himself, he's being argumentative. That's fine, better than doom-scrolling. |
RandyT:
--- Quote from: ZTylerDurden717 on February 02, 2023, 11:40:43 pm ---Nah, it's simpler than that. The video plainly doesn't show a view down the sights to prove accuracy. He said it himself, he's being argumentative. That's fine, better than doom-scrolling. --- End quote --- As someone who has had more than their share of guns, while it's nice to see, it's really not necessary. Any video showing multiple games being played well, with no cross-hairs and clear indicators of where the shots are landing, are at least IMHO, proof enough of line-of-sight accuracy. As I stated, it's really not possible to shoot well were this not the case, as anyone who has played with a badly calibrated gun (or a real one with a wallowed-out barrel) can testify. While it is possible to do well with an offset shot pattern if you are good, even a great player will have problems with inconsistent shot placement due to linearity or other reasons. Of course, it's still possible for good video to be a bit misleading with a system like this, as there are possibilities for interference from environmental or display related issues in certain situations. But again, as I stated, the system seemed fine in that individual's setup. I wouldn't hesitate to give the Sinden a go based on it, especially if I was unbothered by the on-screen border and the IR LEDs were a deal-breaker for me. :) |
Navigation |
Message Index |
Next page |
Previous page |