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Tearing in Fightcade 2 - CPS3 on a CRT

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Gunstar:
Hello,

I'm trying to match my CRT Emu refresh rate to match the CPS3 emulator in Fightcade 2 (FBNeo), I managed to add the correct resolution by editing user_modes but it appears the refresh rate I've used, 59.633333, which I think is the CPS3 refresh rate, isn't correct as it's causing screen tearing. I assume that correctly matching the refresh rate in 'user_modes' will fix this?


VMMaker is showing '59.63' correctly after I set the table method to static

I think my assumption that fightcade/FBNeo is using 59.633333 is what's wrong here, anybody know what FBNeo is using for CPS3? Thanks

Gunstar:
An FBNeo dev confirmed to me that the CPS3 speed they use is 59.59949Hz, this doesn't work with Fightcade 2's emulator, I also tried it with an official FBNeo build (fightcade 2 apparently illegally uses a branched version) and it appeared to have worked, I then intentionally picked an off-spec refresh of 60.000000Hz expecting tearing and it was also fine (thus showing there might be some sort of V-Sync going on). Despite all the V-Sync, and Triple buffering etc being set to off there appears to be something going on with the official build

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