Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Is Slagcoin down for anyone else?  (Read 905 times)

0 Members and 1 Guest are viewing this topic.

nadcraker

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 75
  • Last login:February 01, 2023, 06:11:38 pm
Is Slagcoin down for anyone else?
« on: January 06, 2023, 03:02:59 pm »
Yesterday it had a page up that said it was under maintenace. Today the site won't resolve at all.

Anyone else having issues?

PL1

  • Global Moderator
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 9394
  • Last login:Yesterday at 11:45:17 pm
  • Designated spam hunter
Re: Is Slagcoin down for anyone else?
« Reply #1 on: January 06, 2023, 03:48:40 pm »
The Slagcoin site is down, but Saint has a mirror of that whole site here.   :cheers:

http://mirrors.arcadecontrols.com/www.slagcoin.com/joystick/layout.html


Scott

nadcraker

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 75
  • Last login:February 01, 2023, 06:11:38 pm
Re: Is Slagcoin down for anyone else?
« Reply #2 on: January 07, 2023, 12:22:15 am »
Badass. Didn't know that. Thanks.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6882
  • Last login:March 26, 2024, 03:33:28 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: Is Slagcoin down for anyone else?
« Reply #3 on: January 07, 2023, 10:57:18 am »
On that topic, I just took a quick look through that site, having not done so for quite a while, and saw a pretty glaring error, or at least something likely to be confusing to newbies.

On the "Joystick Engagements and Restrictors" page where it shows the diagram for 4-way, it shows a pretty large crossover for diagonals, which isn't necessarily true.  The amount of crossover is dictated by the size of the restrictor and/or the size of the dead-zone.  The page seems to imply that the ideal 4-way restriction is a "plus" restrictor, which may be true in theory, but in practice it is almost never used and if done poorly, would be likely to be universally detested by users.  As I found when designing the 4-way restriction for the Dominux sticks, even when done as well as possible, users ultimately preferred the "diamond" shaped restriction.  Further, well-designed switchable sticks mitigate large crossovers in the 4-way orientation by finding a "happy medium" between that and the 8-way orientation, which is why they are not without some compromises in each of their respective modes.  So even considering an optimal 8-way with a rotated restrictor for 4-way operation, isn't really the correct way to think about things, as it would not implemented in a such a simplistic manner.

It also tends to gloss over the effects that size and shape of the actuator will have on any of those actuation zones diagrams.  And I won't even get started on the 49-way portrayal.

There is a lot of good info on those pages, but as with anything, it's probably a good idea to do a little critical thinking when viewing them.
« Last Edit: January 07, 2023, 11:00:02 am by RandyT »