Main > Lightguns |
Lichtknarre: Unmodified Wii remote as a sight accurate Lightgun using 2/4 LEDs |
<< < (47/69) > >> |
karoloydi:
I set up PCSX2 with 2 players too! Time crisis split screen works too. There are a few things to keep in mind: In the Controller settings, you need to go to the Global settings and tick "Enable Dinput Input Source" I also had issues with wiimotes disconnecting. Deselect "Enable SDL Input Source". That will stop PCSX2 trying to take over the wiimotes. I did a separate instance of PCSX2 for the lightguns, to not mess up with the settings for my other games. (you can just copy and paste the whole installation folder) Then you need to go and edit the ini file: If you don't have any custom profiles, then you edit the PCSX2.ini file inside the "inis" folder of PCSX2 installation folder If you are using custom profiles, I believe that would be inside the "inputprofiles" folder of your PCSX2 installation folder You will need to copy this to the [USB1] section of the ini file (or overwrite if it already exists): guncon2_RelativeUp = DInput-0/-Axis1 guncon2_RelativeLeft = DInput-0/-Axis0 guncon2_RelativeRight = DInput-0/+Axis0 guncon2_RelativeDown = DInput-0/+Axis1 and this to your [USB2] section: guncon2_RelativeUp = DInput-1/-Axis1 guncon2_RelativeLeft = DInput-1/-Axis0 guncon2_RelativeRight = DInput-1/+Axis0 guncon2_RelativeDown = DInput-1/+Axis1 (it's likely it won't allow you to save the file directly. Just save it on your desktop , then copy and paste and overwrite) There's a chance that It's DInput-2 or DInput-3. (You can try and map some of the buttons and see what it will show you.) Then map all the buttons. Make sure to map the "calibration shot" button. You will need that for the first step of calibrating the guns. The first time it asks you to aim, I press the "calibration shot" button and aim at the target at the same time. Not sure if you have aim at the same time, but I think you do. I have only one issue. Sometimes after calibration, the aim cursor only goes about 85% down, and the more I calibrate the worse it becomes. Not sure why. But it's not really an issue, cause I'm never aiming that low anyway. I think if you are more or less happy with your first calibration, do't try to calibrate again. Edit: All you have to do is aim a bit higher or lower than you are supposed to, and it will bring the upper or lower borders up or down |
ZTylerDurden717:
--- Quote from: karoloydi on November 04, 2023, 06:19:26 am ---I set up PCSX2 with 2 players too! Time crisis split screen works too. There are a few things to keep in mind: In the Controller settings, you need to go to the Global settings and tick "Enable Dinput Input Source" I also had issues with wiimotes disconnecting. Deselect "Enable SDL Input Source". That will stop PCSX2 trying to take over the wiimotes. I did a separate instance of PCSX2 for the lightguns, to not mess up with the settings for my other games. (you can just copy and paste the whole installation folder) Then you need to go and edit the ini file: If you don't have any custom profiles, then you edit the PCSX2.ini file inside the "inis" folder of PCSX2 installation folder If you are using custom profiles, I believe that would be inside the "inputprofiles" folder of your PCSX2 installation folder You will need to copy this to the [USB1] section of the ini file (or overwrite if it already exists): guncon2_RelativeUp = DInput-0/-Axis1 guncon2_RelativeLeft = DInput-0/-Axis0 guncon2_RelativeRight = DInput-0/+Axis0 guncon2_RelativeDown = DInput-0/+Axis1 and this to your [USB2] section: guncon2_RelativeUp = DInput-1/-Axis1 guncon2_RelativeLeft = DInput-1/-Axis0 guncon2_RelativeRight = DInput-1/+Axis0 guncon2_RelativeDown = DInput-1/+Axis1 (it's likely it won't allow you to save the file directly. Just save it on your desktop , then copy and paste and overwrite) There's a chance that It's DInput-2 or DInput-3. (You can try and map some of the buttons and see what it will show you.) Then map all the buttons. Make sure to map the "calibration shot" button. You will need that for the first step of calibrating the guns. The first time it asks you to aim, I press the "calibration shot" button and aim at the target at the same time. Not sure if you have aim at the same time, but I think you do. I have only one issue. Sometimes after calibration, the aim cursor only goes about 85% down, and the more I calibrate the worse it becomes. Not sure why. But it's not really an issue, cause I'm never aiming that low anyway. I think if you are more or less happy with your first calibration, do't try to calibrate again. Edit: All you have to do is aim a bit higher or lower than you are supposed to, and it will bring the upper or lower borders up or down --- End quote --- I have it set up that way too in pcsx2. You'll notice in split-screen if you aim down the sights for player 1 or player 2 it won't be accurate. It's a bug with the emulator itself. Also about the aim cursor being 85% down. Sounds like offset adjustments needed in lichtknarre if you haven't done that yet. |
Fusselkroete:
--- Quote from: ZTylerDurden717 on November 04, 2023, 11:34:39 am --- --- Quote from: karoloydi on November 04, 2023, 06:19:26 am ---I set up PCSX2 with 2 players too! Time crisis split screen works too. There are a few things to keep in mind: In the Controller settings, you need to go to the Global settings and tick "Enable Dinput Input Source" I also had issues with wiimotes disconnecting. Deselect "Enable SDL Input Source". That will stop PCSX2 trying to take over the wiimotes. I did a separate instance of PCSX2 for the lightguns, to not mess up with the settings for my other games. (you can just copy and paste the whole installation folder) Then you need to go and edit the ini file: If you don't have any custom profiles, then you edit the PCSX2.ini file inside the "inis" folder of PCSX2 installation folder If you are using custom profiles, I believe that would be inside the "inputprofiles" folder of your PCSX2 installation folder You will need to copy this to the [USB1] section of the ini file (or overwrite if it already exists): guncon2_RelativeUp = DInput-0/-Axis1 guncon2_RelativeLeft = DInput-0/-Axis0 guncon2_RelativeRight = DInput-0/+Axis0 guncon2_RelativeDown = DInput-0/+Axis1 and this to your [USB2] section: guncon2_RelativeUp = DInput-1/-Axis1 guncon2_RelativeLeft = DInput-1/-Axis0 guncon2_RelativeRight = DInput-1/+Axis0 guncon2_RelativeDown = DInput-1/+Axis1 (it's likely it won't allow you to save the file directly. Just save it on your desktop , then copy and paste and overwrite) There's a chance that It's DInput-2 or DInput-3. (You can try and map some of the buttons and see what it will show you.) Then map all the buttons. Make sure to map the "calibration shot" button. You will need that for the first step of calibrating the guns. The first time it asks you to aim, I press the "calibration shot" button and aim at the target at the same time. Not sure if you have aim at the same time, but I think you do. I have only one issue. Sometimes after calibration, the aim cursor only goes about 85% down, and the more I calibrate the worse it becomes. Not sure why. But it's not really an issue, cause I'm never aiming that low anyway. I think if you are more or less happy with your first calibration, do't try to calibrate again. Edit: All you have to do is aim a bit higher or lower than you are supposed to, and it will bring the upper or lower borders up or down --- End quote --- I have it set up that way too in pcsx2. You'll notice in split-screen if you aim down the sights for player 1 or player 2 it won't be accurate. It's a bug with the emulator itself. Also about the aim cursor being 85% down. Sounds like offset adjustments needed in lichtknarre if you haven't done that yet. --- End quote --- No its not about IR Offset. Only use adjust axis x,y for this. You only need IR Offset to tell the programm that there is a gab between the display and the IRs. You only need Game offset to tell the programm that there is a matte in the game and the curcor only works in these boundarys. ( i hope matte is the right word: https://en.wikipedia.org/wiki/Open_matte) https://geekonarium.de/en/what-is-ir-offset-and-why-do-i-need-it/ |
karoloydi:
Yeah, I fixed it without offset. Just aim a bit higher or lower than the centre, and it will bring the lower or upper border up or down. |
Fusselkroete:
--- Quote from: karoloydi on November 06, 2023, 01:22:58 pm ---Yeah, I fixed it without offset. Just aim a bit higher or lower than the centre, and it will bring the lower or upper border up or down. --- End quote --- nooo do normal calibration. dont use extra offset. Use Adjust Axis x,y. In your case adjust Axis y. this feature is exactly made for this purpose in "selected connector plugin setting". https://geekonarium.de/wp-content/uploads/2021/12/multiplayer.png I use it in mame for lucky and wild. Because the second player was moved to the right with the crosshair in mame. |
Navigation |
Message Index |
Next page |
Previous page |