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Wheel2XInput, designed for mapping wheel and wheel accessories to XInput

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saban12:
wonderful, thank you very much  :)

bill55:
Thanks so much for this! Can't wait to set it up on my racing setup! I'm using the G923 as well. I'm going to try and get it working with Cruisn'n Blast. Are there any other recommended settings for other games than what is in the original post?

nugarp:

--- Quote from: bill55 on April 25, 2023, 08:46:16 pm ---Thanks so much for this! Can't wait to set it up on my racing setup! I'm using the G923 as well. I'm going to try and get it working with Cruisn'n Blast. Are there any other recommended settings for other games than what is in the original post?

--- End quote ---

Yeah I've actually changed my recommendations over time but I never updated the first post. I like this for Mario Kart 8 (assuming your wheel is set to 270deg):

--- Code: ---    {
      "axis": 0,
      "config": {
        "inverted": 0
      },
      "targetAxes": [
        {
          "axis": "LeftThumbX",
          "deadzone": 1,
          "antiDeadzone": 0,
          "linearity": -40,
          "low": -145,
          "high": 145
        }
      ]
    }

--- End code ---

And this for Cruis'n Blast:

--- Code: ---    {
      "axis": 0,
      "config": {
        "inverted": 0
      },
      "targetAxes": [
        {
          "axis": "LeftThumbX",
          "deadzone": 1,
          "antiDeadzone": 0,
          "linearity": -40,
          "low": -120,
          "high": 120
        }
      ]
    }

--- End code ---

And here are two more I set up for myself just because I love the games --

Hydro Thunder Hurricane in Xenia:

--- Code: ---    {
      "axis": 0,
      "config": {
        "inverted": 0
      },
      "targetAxes": [
        {
          "axis": "LeftThumbX",
          "deadzone": 1,
          "antiDeadzone": 0,
          "linearity": -85,
          "low": -125,
          "high": 125
        }
      ]
    }

--- End code ---

Ridge Racer 7 in RPCS3:

--- Code: ---    {
      "axis": 0,
      "config": {
        "inverted": 0
      },
      "targetAxes": [
        {
          "axis": "LeftThumbX",
          "deadzone": 1,
          "antiDeadzone": 0,
          "linearity": -40,
          "low": -110,
          "high": 110
        }
      ]
    }

--- End code ---

bill55:
Thanks for those! Late reply, but have not been able to mess with it lately. Also working on multiple configs so my default is 270 for all the emulated stuff, but newer PC games will use the full rotation.

If you end up doing any more configs for anything it would be great if you post them here. You have much more experience configuring than I do at this point. What about any of the Motorstorm games for PS3?

Thanks!

nugarp:
I haven't done MotorStorm but I have done Ridge Racer 7 for RPCS3 and Hydro Thunder Hurricane for Xenia with the DFGT, as above.

I am attaching all of my latest DFGT configs (x1-yuzu to use xbox one controller with yuzu, team sonic racing steam/yuzu, sonic all stars racing transformed steam, ridge racer 7 rpcs3, riptidge gp2 steam, mario kart 8 yuzu, hydro thunder hurricane xenia, hotshot racing steam, cruis'n blast yuzu) here. Haven't done any more...for most racing games it's really just figuring out settings for the x-axis more than anything.

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