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Why use emulators when theres RetroArch?

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haynor666:

--- Quote ---
--- Quote ---SCORPIUS - it's on my list to play :D
PHALANX - I have original X68000 version and indeed X68000 version is better :)
OLTEUS II - on my list :)
AQUALES - on my list :)
ÉTOILE PRINCESSE - on my list
--- End quote ---

So that's not enough to "justify emulation" or what's your list for?



--- End quote ---

That was just a list of games to test, others I already played. I think final list on my frontend would be about 15 titles. I take a closer look on X68000, that I'm sure :)


As for RetroArch - it's sad that so many emulators cannot be used with super resolutions or sometimes even with native resolutions. Seems Groovymame, Mednafen mod and RetroArch are the only emulators that fully uses super resolutions.

schmerzkaufen:

--- Quote from: donluca on September 09, 2022, 05:46:56 pm ---I genuinely think that everytime we post something on a forum there are probably several things lost in translation due to either language barrier or to the limitation of the medium of the discussion, possibly both.

Sometimes I swear that if we would all be standing around a table having a drink and talking about these topics it would be way more chill and we would understand each other way better.

--- End quote ---
I don't think so, there are views expressed clearly in this thread that are different and opposing, partially or totally, some reasonable and some ever stubbornly extreme, as per usual no one will move from their position. It's the same topics that have been discussed repeatedly for about 2 decades, there are like 4 or 5 if not more parties having their own take at what would be the best to do, nothing's changed. :dunno I've lost faith because it's too late anyway, it took too long because of people's egoes. Today the generations for whom it mattered the most got old and moved on, the younger don't value the same things so they won't stand up for anything in that forgotten debate they don't even understand, it's only a handful of old coots like us yelling at clouds now.

donluca:
I don't know man, people here saying that "preservation should be a second thought" and "it's all about playing the games"... there are many like that and probably they've never even looked into the source code of any driver in MAME.

Without documentation there would be no preservation and without preservation there would be no emulation.

And MAME is basically all documentation and that's the reason it has stayed alive so long.

Despite that, look at the struggle people had when MAME moved from DOS to Windows and then the various Windows versions with all the incompatibilities... if there was no documentation we would be stuck with the original DOS version and people would need a super old PC and that means low performance and low performance means that there would be no way to properly test newer games and improve accuracy.

Being open source doesn't guarantee that MAME will run forever on whatever OS will come down the line and that's a huge issue, but thanks to the documentation there will be possibilities to start new projects.

Look at MiSTer: sure, people are doing decaps and studying the chip with powerful logic analyzers, but if there wasn't the MAME documentation already there we would have no MiSTer (and many other emulators).

I wish people would just understand the basics of computer technology, how it works and how quickly obsolete software and operating systems become.

Retroarch might be dead in 10 years time, but MAME will still live on and, even if no one will be there anymore to maintain it, the documentation will still be there for people to pick up and continue their work.

Zebidee:
Back when I studied computer science at uni (we used an abacus and some stones), 50% of your assignments grades was based on your documentation alone. They wanted to know what you were doing, how and why (and with whom, if a partnership).

It meant you could still get a good grade even if your program didn't work. It meant you could get a pass without even writing a single line of code.

As it should be.

ronbin:
Hi
Is there any way to use retroarch's switchres in KMS mode?
I've downloaded substring's patch from here and compiled with no issues
https://github.com/substring/packages/blob/master/package/retroarch/KMS_modeswitching.patch

But there is no switchres option in KMS mode, only in X11.

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