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Are some games too fast or am I too old?

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Xiaou2:


--- Quote ---Every original, factory installed leaf button on my original Williams Defender panel sitting right next to me "bottoms out" easily.
--- End quote ---


Every leaf CAN bottom out... if you press it too far / hard.   However,  the activation point of the switch is closer to the top... and you can
vibrate the leafs on and off, a mere paper-thickness in distance... without coming even close to bottoming out the switch.

 If your leafs are too old and worn... then they wont have enough spring resistance, and it will be too easy to bottom out.



--- Quote ---But you don't need to press a button, be it leaf or microswitch, all the way to the bottom, only enough to close the contacts.

--- End quote ---

 You cant "Feather" a Microswitch.   A standard Microswtich has way too much activation tension, so the distance between
activation and reset, will always be the same...  and even reset,  you will have to overcome the initial activation forces.

 Also... once the micro activates, it is Physically bottomed out.  Maybe at best, you have a MM left of travel... but you will
not easily be able to keep it from hitting bottom.

 Furthermore... Bouncing on the Leafs,  retains far more of the Energy you put in... and you are able to maintain that energy
in a constant flow.


 The big problem with  "LIGHT ACTIVATION force micros",   is that they are Too easily activated.  Just resting your fingers
on the buttons.. and they often accidentally fire.

 This is yet another advantage of real Leafs.  The spring forces are enough to keep you from accidentally activating them.
It feels like your fingers are floating... and then, you just press a little deeper, find the activation area... and lightly vibrate on and off.

 You also dont have feel,  nor hear... a constant CLACKITY CLACK,  from both the buttons bottoming out, and the Micros themselves.


RandyT:


--- Quote from: Xiaou2 on October 14, 2022, 03:46:47 am --- If your leafs are too old and worn... then they wont have enough spring resistance, and it will be too easy to bottom out.

--- End quote ---

No, that's just the way they are.  Even the player 2 start button (you know, the one which got the least amount of use) is soft and easily bottoms out.  You seem only to have experience with badly installed leaf-switches on conversions which were placed too close to the plunger.  If they were as tight as you describe, they would need constant adjustment and replacement as the contacts would take a terrible beating from scrubbing against each other.  I have just such a conversion unit here and it arrived with the contact points gone because they were worn flat.  The ones on my Defender panel still have plenty of life and they still have factory soldered connections to the wire harness.

You also assume all of those old leaf switch buttons were the same and they were not.  Neither were the switches themselves.  Some had thicker or shorter or longer leaves, in order to give them the properties the game makers were looking for.  Leaf switches are customized at the factory, just like microswitches.  You order them with the properties you want and that's what they send to you.


--- Quote ---The big problem with  "LIGHT ACTIVATION force micros",   is that they are Too easily activated.  Just resting your fingers
on the buttons.. and they often accidentally fire.

--- End quote ---

That's not an issue with the switch, rather the spring in the button itself.  If you lack the control to keep from accidentally actuating the switch, you can give the spring a stretch and make it as firm as you like.  What you don't want is that "bump in the road" created by the snap-spring mechanism in the switch.



negative1:

pacmania 427k - default settings - 3 men:



Thats its for now, will probably max out around 500k.

Moving back to super pac-man to get a million, and then onto pac N pal to do the same.

later
-1

Zebidee:


--- Quote from: negative1 on November 16, 2022, 07:35:07 pm ---Thats its for now, will probably max out around 500k.

--- End quote ---

You've been busy :)

pbj:

So I do actually try and play a Genesis game occasionally, even though the bulk of my SEGA time is spent making and stacking up more cartridges.

Last weekend, I sat down with the game Flink.  It's got that weird air brushy C-64/Amiga look, but is actually a very nice looking game by Genesis standards.

With infinite health, continues, and items I was still unable to make any real progress on it.  The obtuse derived from a keyboard interface doesn't help, but good god.  I mean, I'm pretty crap at video games and all but this one was particularly vexing.  It was like that jump in the cave in Aladdin except level after level like that.

 :banghead:







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