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Are some games too fast or am I too old?

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tommyinajar:

 I don't think kids play any less passionatly, but the games and how they are made to be played are very different.

 I mean there are amost no ahooters that technicaly arn't "spray and pray".

Kids WILL NOT play a game where they only have 3 lives or no continues.

  The Hi-score is a thing of the past, also the sheer numbers of games that are availible....no chance to get good at a few.

And above all you HAD to get good- or go broke $0.25 at a time. 8)

negative1:

After several weeks, hundreds of restarts, and several hours, finally got Ms Pac Man Turbo Record - 999,990 - stopped before a million. Settings - Turbo, 5 men, NO KILLSCREEN - Namco patched fixed it. (usually around level 144).








later
-1

Warborg:


--- Quote from: javeryh on August 05, 2022, 12:55:16 pm ---Recently I have been playing a lot of Eyes, Nibbler and especially Pepper II.  All great games but all seem to control a little too fast for my primitive eye-hand coordination.  Anyone else feel this way and is there any reason certain games were designed like this (other than to eat quarters)? 

I swear these three games in particular would be considered all time greats if they were just a hair slower to allow you to plan a little more in advance.  It's a miracle on Pepper II if I can clear an entire stage and many times my character misses a turn or something because my hands aren't fast enough for my brain.

--- End quote ---

I've asked myself that question a lot...  In my case, I used to be pretty good at FPS games and could usually keep up online in deathmatches and stuff.  Now days, I feel like I struggle a lot more than I used to so that I'm even a little competitive.  I kind of think it's a bit of both, but at the same time I also don't play as much as I used to (aforementioned age along with this stupid "adulting" I have to do now) so maybe throw in some "out of practice" on top of it?  My hand/eye coordination still seems pretty good, I just think my "processor" is a little slower these days so I don't respond to things as quickly as I used to.  Then again, maybe the kids are now just better these days and I suck in comparison?   :dunno

bobbyb13:

The more I play various games (in MAME , fpga, and also original boardsets) and the more I build, and the more I get obsessed with authentic controls, the more I discover that a HUGE part of success playing any of these beloved games is actually the latter-

Truly authentic controls for each individual game make such a remarkable difference in gameplay that it is astounding.

One can get used to anything given time of course, but I have found the shortest path to playing anything well and enjoyably is by being able to use exactly what the game was designed for initially.

There is no substitute for real leaf buttons if that was oem.
Full stop.

If it had Wico 8 way leaf sticks in the original then a microswitch unit simply will not satisfy.

The ONLY exception I have seen to this is with spinners and trackballs, where the work of fine gents like KenToad have made it such that you can tune a new replacement part to very reasonably (if not exactly in some instances) mimic an original part- in performance at least.

Hard to mimic the whir and physical air resistance of an old Tempest spinner or sheer mass of a Missile Command ball with anything but the original or a 1:1 reproduction.


leapinlew:


--- Quote from: bobbyb13 on October 06, 2022, 03:25:11 am ---The more I play various games (in MAME , fpga, and also original boardsets) and the more I build, and the more I get obsessed with authentic controls, the more I discover that a HUGE part of success playing any of these beloved games is actually the latter-

Truly authentic controls for each individual game make such a remarkable difference in gameplay that it is astounding.

One can get used to anything given time of course, but I have found the shortest path to playing anything well and enjoyably is by being able to use exactly what the game was designed for initially.

There is no substitute for real leaf buttons if that was oem.
Full stop.

If it had Wico 8 way leaf sticks in the original then a microswitch unit simply will not satisfy.

The ONLY exception I have seen to this is with spinners and trackballs, where the work of fine gents like KenToad have made it such that you can tune a new replacement part to very reasonably (if not exactly in some instances) mimic an original part- in performance at least.

Hard to mimic the whir and physical air resistance of an old Tempest spinner or sheer mass of a Missile Command ball with anything but the original or a 1:1 reproduction.

--- End quote ---

It definitely depends from game to game. I'd argue Galaga works fine with almost any joystick and buttons. I have a special compiled version of Mame that allows me to play Gyruss, Time Pilot with a spinner and those games are much more manageable with a spinner.

Defender - must have leaf buttons. Qbert has to have angled joystick. It's subjective to the game.

I've seen people struggle with Ms. Pacman and an 8 way joystick, but it sure didn't seem to impact their enjoyment. They just didn't care and I guess they assumed it was their lack of skill.

But for the most part, I'm with you Bobby.

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