Having said that though... Changing the music in Daytona feels a bit like blasphemy to me, like, I duno, watching Star Wars with a rock soundtrack.
To be honest though, the whole trying to convert SRC into Daytona USA thing feels a bit lost on me, seeing as Model 2 emulator lets you upscale the game into 1080p and widescreen anyway, which as far as I was aware were the two main benefits SRC had over the original arcade game. Admittedly I haven't got a 4K monitor, so I've never tried anything above 1080p when it comes to Daytona...
Yes, changing the music is pure blasphemy but many great mods/options/ideas are pure blasphemy for some fanatics.
There are fanatics who would like to burn alive those who play on emulators rather than consoles.
Those who play on a flat screen rather than the holy cathode ray tube
I confess my sins Those who put high resolution patches or widescreen patches (Sonic in 16:9 for example)
Or those who play RTS or FPS with a gamepad instead of playing with keyboard and mouse
as any normally constituted human being should do But at the end the only thing that counts is the game pleasure that gamers have, if someone wants to replace the Daytona stock car with a Lamborghini that won't interest me but I'll find it great that the possibility exists.
About benefits of SRC over Model 2, for me it's more about heretic stuff like 16:9 & HD user interface, native Up/Down shift (I've a modded Arcade racecab with a Up/Down Shifter) and the Graphic API that could open the door to advanced Shaders & Effects
Another point that I would like to see in Daytona USA is the death of the old clipping (only due to the limitation of the Fujitsu MB86232 GPU) even if some will cry heresy