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Guncon2 and Guncon3 windows driver |
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phasermaniac:
--- Quote from: pcnimdock on April 02, 2023, 08:52:42 pm ---Also I modified pcsx2 to accept lightgun in joystick mode. https://github.com/pcnimdock/pcsx2/releases/tag/v0.0.3 --- End quote --- Why is this not added to the nightly versions? If I create an Input profile, to load it with the pergame config, it seems to not apply the "guncon2_use_gamepad = true". This happens to you or It's my mistake? |
pcnimdock:
Why is this not added to the nightly versions? I do a pull request but they don't like it. This happens to you or It's my mistake? It's my mistake, at now it's only apply to shared input profile. |
burn_654:
I'm getting back into the swing of some lightgun projects (I had been on and off working on the Topguncon project and it's flasher for some time) so I had to check out sonik-br's driver with psakhis's daemon. I'm getting some really good results with it so far. A name-brand guncon2 is working without rolling-x. The flasher works well, and even without driver calibration the shots are placing pretty consistently for me. This is an exciting time to be tinkering with crt guns! :applaud: It also pairs well with the modified pcsx2 that pcnimdock has just posted! I recorded a quick demo on Time Crisis 2. I was able to bind the sdl joystick axes to the left and right axes in the Guncon controller config, though I did have to go and edit the pcsx.ini afterwards as it was pretty sensitive and picking up multiple axes at once. My guncon config section looks like this: --- Code: ---[USB1] Type = guncon2 guncon2_Recalibrate = Keyboard/Z guncon2_Select = SDL-2/X guncon2_Start = SDL-2/B guncon2_C = SDL-2/DPadUp guncon2_use_gamepad = true guncon2_custom_config = false guncon2_A = SDL-2/Y guncon2_AimX_L = SDL-2/-LeftX guncon2_AimX_R = SDL-2/+LeftX guncon2_AimY_D = SDL-2/+LeftY guncon2_screen_height = 480 guncon2_center_y = 240 guncon2_AimY_U = SDL-2/-LeftY guncon2_TriggerDeadzone = 0 guncon2_ShootOffscreen = Keyboard/X guncon2_Trigger = SDL-2/A --- End code --- Here's a demo - ignore the first couple shots being a bit off - had to adjust my hands in recording. In play it was quite snappy. My guncon psakhis daemon settings were: --- Code: ---run -f=3 -d=0 --- End code --- In my case I was able to use zero input delay after the flash (d=0) but I feel like other games/emulators you need this. From my own experimentation with Topguncon this was needed for some games if the flash was happening 'after' the input. https://drive.google.com/file/d/1Kd42jOZTnRInbAxcSnXc10TkSy6uqg1H/view |
lllll44:
can the guncon3 driver work with rpcs3? will be very cool with time crisis 4 standalone version. |
burn_654:
Apologies - on my previous post the video of Time Crisis 2 (PCSX2) running with this driver and daemon was set to private - should be viewable if anyone was curious. |
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