Main > Consoles

The Sega Genesis and colors

<< < (8/8)

dmckean:

--- Quote from: MrThunderwing on April 05, 2022, 09:34:39 am ---It's amazing how much a few colour tweaks can make these games look so much better and just utterly bewildering that the original programmers didn't think to make the games look like this in the first place. I made a comparison video looking at the Megadrive version of Outrun ages back, with and without hack. The ROM hacked version looks s

--- End quote ---

It's not super straight forward to use these color hacks like it is to program a game without them. All these games were made with a six month or less development cycle, it's amazing they're as good as they are really. Development teams didn't have a lot of extra time to play around with odd hardware quirks and develop their own tool chain that took advantage of it.

pbj:
Eh, a lot of these "color hacks" are simply using different palettes.  Some poor choices were made back then.

Shinobi looks good but if it hasn't been completed in 7 years it's never going to be completed.



Malenko:


its 3 hours long, so skip around. Would have been better with a CRT filter but its a pretty great side by side.
The SNES really stands out on  the digitized games but the Sega was close on almost everything and ahead on a few things. Capcom did some pretty great ports.

Navigation

[0] Message Index

[*] Previous page

Go to full version