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Question About a Possible Project

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AetheralMeowstic:
I'm thinking about possibly devoloping a Dreamcast port of Ocarina of Time, and I want to take advantage of 6-button controllers with C and Z. Do you think I could have the game detect the controller and map those buttons in software? I don't want it to run with a standard controller.

leapinlew:
The PC Port is nearing completion, right? Seems like that would be the best bet for a Zelda:OOT rebuild and remap of the controls.

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