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need your opinion....where should i put the "coin" buttons?? (pic)

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hulkster:

well im not exactly "used" to the instant messenger thing, im just impatient ;D

Rawker:


--- Quote from: Felsir on February 27, 2004, 12:44:47 am ---
--- Quote from: Rawker on February 26, 2004, 11:36:57 pm ---here is what mine will look like, basically i'm going to setup mame so that every time i push the credit button a credit is given to every player, so i just humm on the button when i startup the game and then were good to go.

--- End quote ---

Wouldn't that mean that in games like Gauntlet, ALL players reveive health when the "Blue wizard is about to die" and the blue player needs extra health?
My point is that in some games, it matters in which coin slot is activated, so one button wouldn't work that well. Also, in single player games you'd get 4 credits.

BTW, I love the CP artwork! Very basic, very clean. Neat!

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i'm not sure about gauntlet, i assume that all games can have credits beyond the playable amount that can be called apon with the player start button, but hey i'm sure my friends won't mind free health if i'm dieing. i doubt it will be a problem though, i mean how hard is it to have the player start and credit mapped to the same button? just go to imput (general) and map them to the same button or if there is a conflict with one game just map it for that specific game.

thanks, i tried a few designs but i ended up with this one, like you said basic and clean, cheap too ;)

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