Between pandemic shortages and rampant scalping, this has to be the biggest bust of a new generation console rollout ever. We are what, half a year out, and still can't go to the store to buy an Xbox series or PS5 console.
Because of this, I've been wondering how Sony and Microsoft will handle the lack of customer base for new generation games. In the past, games have been released cross-gen with maybe graphical or other downgrades for those unable or unwilling to adopt the new generation of consoles.
Just saw reported on the Spawn Wave News that Microsoft, at least, is going to use cloud gaming to alleviate the problem. If you haven't heard of cloud gaming, it's basically that a remote computer somewhere is running the game and your console is streaming the results like Netflix, with your controller inputs telling the remote computer what to do.
Obviously, this isn't going to work for fast action gameplay that relies upon low latency, as the frustration caused by any hiccups in the system likely would be a deal breaker for many. But, I could see it working fine for something like Flight Simulator, which is the game that Microsoft is suggesting will be the first on the system. Then, you don't have to worry about install times, updates, or hard drive space.
I still think that Sony and Microsoft have a huge problem on their hands that will affect the long term viability of this new console generation. It doesn't help that they are trying to make games significantly bigger to download when much of the network infrastructure (at least here in the US) is still stuck in the early 2000's. In Milwaukee, we still don't have widespread fiber optic networks, for example. Pretty much everyone in the city can get cable, but it's expensive and not that great. Downloading a few hundred gigabytes can take days. I've bought discs for the Xbox One that have had 30 usable gigabytes on the disc and need 300 gigabytes to download, and no Xbone game seems to be able to run without a significant download, so disc-based video game media seems to be already dead.
What do you guys think? How many of you have been able to pick up one of the elusive new consoles? Did you pay through the nose? Do you think cloud gaming could make the new generation of consoles economically viable for developers until the rest of us are finally able to buy one of these new shiny boxes at retail? Or maybe cloud gaming will do the opposite and show customers that they don't have to invest in new hardware to experience next-gen gaming?