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Introducing arcadeEIP

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gildahl:

In theory it should...however, I haven't tested it with HS; just GameEx and BigBox so far (and standalone, of course).  If you try it with HS, let me know how it works out.

gildahl:

Just released:  arcadeEIP v.0.3.2.0 beta (see original post at top for link).

This is a fairly major update that adds support for multiple images types (including custom types) and display of history.xml/mameinfo.dat text on pause. Beyond this there are critical bug fixes (some long standing), some polishing activity on existing features, and the addition of hotstring support for direct-launch making integration with (for example) Stream Deck much easier.  If you happen to have tried out this software previously, it is highly recommended to do a complete fresh install at this point, and let me know if you find any issues or have any suggestions.

I've also added a new video for first time users that walks through the installation process documented in "MAME Quick Start.txt", which happens to also demonstrate some of the newest features.




pbj:

I did this in 2005 with DOS and AdvanceMenu.  Sort of.  It plays 10-20 second videos of the games playing.  If you press start during the video, it fires up that game.  If you press anything else, you're taken to the menu.  It's actually a very nice way to have the machine idle.  The menu looks fairly similar to the 60 in 1 boards, but predated them. 

Nice to see the concept being brought to more modern platforms.  That cabinet is using all of 80MB on a solid state hard drive now, but I know the day will eventually come...





gildahl:

Thanks!

Yeah, one of my frustrations with conventional front-end screensavers is that you can't just walk-up, drop in a token, and start playing the displayed game ("like a real arcade machine").  This fully addresses that since this is not a screensaver.  Just start playing the game you see, switch games like changing channels (rather than exit, pick, restart), and walk away when you're done. Basically, never lose the context of being effectively "in a game" at all times. It's quite a different experience.

Yes, the menu here is optimized to be 100% fast and functional--one screen to access every system, favorites list, custom list, and game in your collection.  However, since arcadeEIP can optionally integrate as a launcher for graphical front-ends like BigBox and GameEx, just pressing exit can put you right back into the graphical environment of its host if you want.  So best of both worlds. 

dankykang:


--- Quote from: gildahl on February 09, 2022, 12:52:54 pm ---Thanks!

Yeah, one of my frustrations with conventional front-end screensavers is that you can't just walk-up, drop in a token, and start playing the displayed game ("like a real arcade machine").  This fully addresses that since this is not a screensaver.  Just start playing the game you see, switch games like changing channels (rather than exit, pick, restart), and walk away when you're done. Basically, never lose the context of being effectively "in a game" at all times. It's quite a different experience.

Yes, the menu here is optimized to be 100% fast and functional--one screen to access every system, favorites list, custom list, and game in your collection.  However, since arcadeEIP can optionally integrate as a launcher for graphical front-ends like BigBox and GameEx, just pressing exit can put you right back into the graphical environment of its host if you want.  So best of both worlds.

--- End quote ---

I like the idea of the walk up and play like a real arcade machines. Is there is a demo video of this?

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