Wow, does this work on non-x86 platforms as well?
I have a Playstation Mini and a Pandora's Box both loaded with retroarch, it would be great to get exact native resolution out of the various retroarch cores!
Now that IS a good question ! Here are the requirements (or limitations, depends on your point of view hehe):
- needs C++11, that's not the case of all platforms RA runs on according to their dev team
- as of now, it still requires X running
- No Wayland, this will probably never happen
- KMS would be the way to go for them, but I'm working on it for now, will keep you informed if you wish
If you want to give a try by yourself, here is the repo used for making the merge request at Retroarch:
https://github.com/alphanu1/MME4CRTI wish you luck to setup a cross-compile environment for these boards
Edit: in the case of fbdev only devices, won't work I'm afraid