Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up --- Bug Reports --- Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Hyperspin & Adobe Flash Player  (Read 2437 times)

0 Members and 1 Guest are viewing this topic.

pucci

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 26
  • Last login:October 12, 2021, 02:57:24 pm
  • I want to build my own arcade controls!
Hyperspin & Adobe Flash Player
« on: May 10, 2021, 04:13:49 pm »
Hyperspin use Adobe Flash Player? If YES: how can we use Hyperspin now that Flash Is unsupported and deprecated?

Phreakwars

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 561
  • Last login:October 12, 2021, 01:47:04 pm
  • Waka-Waka
    • forum.arcadecontrols.com/index.php/topic,146325.0.html
    • My Facebook Page
Re: Hyperspin & Adobe Flash Player
« Reply #1 on: May 10, 2021, 04:50:29 pm »
Transition to attract mode using hyperspin themes.


pucci

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 26
  • Last login:October 12, 2021, 02:57:24 pm
  • I want to build my own arcade controls!
Re: Hyperspin & Adobe Flash Player
« Reply #2 on: May 12, 2021, 05:31:21 pm »
ok, but Adobe Flash is mandatory for Hyperspin?

Phreakwars

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 561
  • Last login:October 12, 2021, 01:47:04 pm
  • Waka-Waka
    • forum.arcadecontrols.com/index.php/topic,146325.0.html
    • My Facebook Page
Re: Hyperspin & Adobe Flash Player
« Reply #3 on: May 12, 2021, 11:43:53 pm »
It's an internal flash player, not related to adobe. It's no longer supported, true, but doesn't mean it can't be implemented if one chooses to do so. Myself, I choose to transition away from older technology, which really fuggin sucks because I miss playing the old Java Spades and Hearts online. Flash is becoming like Java and kind of a dinosaur standard when it comes to media and deployment.

Robbbert

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 160
  • Last login:Yesterday at 10:03:02 pm
Re: Hyperspin & Adobe Flash Player
« Reply #4 on: May 13, 2021, 09:51:29 am »
If you look around you can get a standalone Adobe flash player that only works locally (no internet access). Obviously it isn't supported now, but at least it won't uninstall itself.

Easybeatuk

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 13
  • Last login:October 14, 2021, 04:11:08 pm
  • I want to build my own arcade controls!
Re: Hyperspin & Adobe Flash Player
« Reply #5 on: May 14, 2021, 01:04:29 pm »
I posted similar in the simpletouch FE thread but flashplayer can still be run on an local installation as mentioned, look for a download of the file below and install, it allows me to play FLV & SWF files with no issues on both Windows 7 & 10.

flashplayer32_0r0_371_winax.exe

Moksi

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 154
  • Last login:October 11, 2021, 02:57:04 pm
  • I want to build my own arcade controls!
Re: Hyperspin & Adobe Flash Player
« Reply #6 on: June 14, 2021, 02:45:09 pm »
Flash works with HyperSpin , im doing animated Wheel images with Flash Animate , I still prefer  Hyperspin since you have alot of custumizing options to make it look the way you want it