Version 0.36 of my arcade frontend is now available at
https://github.com/10yard/dkafe#get-dkafe-for-your-systemHighlights as follows.
New Plugins:
- Extreme Galakong - It's a stupidly difficult GalaKong variant. You only get wild barrels and must shoot your way to survival. See video below.
- A level 5 start option was added to the game launch menu of selected games.
- A stage practice option (Barrels, Pies, Springs and Rivets) was added.
VectorKong improvements:
- Fireballs now turn blue when Jumpman has the hammer. See pic below.
- The smash animation was simplified
- Top line is now coloured red

Crazy Kong support:
- Crazy Kong rom support was added (cclimber driver added). You need to put
ckongpt2.zip into your ROMS folder for it to appear in the frontend.
Emulation:
- The bundled DKWolf emulator was updated to WolfMAME v0.241
- Fixes to recording and playback when using a MAME emulator that is not default (dkwolf).
- Automatic plugin installation when using a MAME emulator that is not default (dkwolf).
Simplify the MAME/LUA/frontend interface:
- Score tracking now takes your best score from your session (you could play many games before exiting back to the frontend) and is no longer tied to the high score table. You don't even have to register your name in the high score table. Just exit game after achieving your target score if you want and coins will be awarded.
- The "Push coin to end game" logic is now redundant and has been removed. The player can simply exit game anytime after achieving their desired score.
- Remove custom high score table (player, scores) logic and RAM/ROM updating.
- Retain the original authors intended default high score tables entries.
Intro animation:
- The DKAFE intro animation was tidied up. There is better transition from intro into the frontend startup.
Pi 4/400:
- Raspberry Pi4/400 config optimisations.
- Pi4 now uses accelerated video mode.
Windows XP:
- XP build was brought up-to-date. You can install DKAFE v0.36 to XP if you really want to.
Jon