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Nintendo Console Build

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Ond:
Nice to see some early interest in this, thanks fellas!  :D 

So to specific questions,

@ bobbyb13 - I don't sleep well at all, my head is too full of crazy schemes and things I want to build, sometimes I do wake up with the answers to problems.  I guess I like to have a bunch of things on the go so I don't get bored with any one thing.

@ danny_galaga - This project has been on and off for the last few months.  All up, the time spent is probably a week or so of actual build effort.  I got restless whilst ill the last few days, so I gathered up pics and posted it.  :cheers:

@ javeryh - by the time this project is all done, you will know how to take an old laptop and use it for a console.  I'll look at the software side of it in detail in future posts but here are a few things to get started with.

I try and steer away from Windows as much as possible these days.  It's so heavily bloated and encumbered with Microsoft update mechanisms it's just not a good fit for what we are trying to achieve in this hobby especially on older hardware.  Luckily there are some great dedicated Linux based systems out there which focus on a minimal OS and more on the applications (as a complete package). 

This console project runs Lakka which features a nice menu front end sitting on top of RetroArch. You can learn about it here:  http://www.lakka.tv/  It boots fast, straight to the menu and also shuts down fast at the push of the one red button.  8)

Lakka comes with menus ready to use but I have created a fully customized one for my use.  Here's a sneak peek at my start-up menu page.


Lakka adds the game system menu choices to the top of that page, more on that to come...

nitrogen_widget:
does lakka have a front end other than libretro?
i passed on that because of that and went with mxlinux because i could run retropi scripts and after installing what i wanted take a snapshot and make a live usb.

also went with mxlinux because it ran on my old pentium m laptop and will run on the various p3&p4 motherboards i have.

also those wireless controllers are nice.
yrs ago when i built my nes case with a pi2 all they had were cheap nes usb controllers you had to modify with a piece of toothpick.
lol.
toothpick in the d-pad wore down so i found wireless ones for the same price.
so much better.

UnclearHermit:
Really interesting concept. Looking forward to seeing how this goes. Just the hollowing out of those bits of MDF looked harrowing enough!

javeryh:

--- Quote from: Ond on April 08, 2021, 12:55:28 am ---It will play only Nintendo NES, SNES and N64 games with really simple on-off power up and menu selection. Controllers will be wireless Nintendo SNES style.  No cartridges, just ROM images.

--- End quote ---

This got me thinking... what if you did use cartridges?  Not actual ones but some sort of disc or square coaster type thing you make with an embedded RFID chip inside that was game specific.  You drop the disc onto the top of the console and the game loads automatically.  Of course, this would be just an added/hidden feature since you wouldn’t want to make one for each game...

Don’t ask me how this works but I remember a project from a few years ago where someone figured it out.

PL1:

--- Quote from: javeryh on April 09, 2021, 06:53:43 am ---I remember a project from a few years ago where someone figured it out.

--- End quote ---
Are you thinking about JudgeRob's Web of Wonder build . . .
http://forum.arcadecontrols.com/index.php/topic,149265.0.html

. . . or maybe dgame's Mini NES Pi with Working NFC Mini Cartridges build?
http://forum.arcadecontrols.com/index.php/topic,151786.0.html


Scott

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