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Author Topic: Groovymame 0.261 - Switchres 2.002zz  (Read 107453 times)

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haynor666

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Re: Groovymame 0.245 - Switchres 2.002k
« Reply #280 on: July 01, 2022, 01:16:50 pm »
I always, thanks Calamity  :)

Calamity

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Re: Groovymame 0.246 - Switchres 2.002l
« Reply #281 on: August 08, 2022, 02:37:42 pm »
GroovyMAME 0.246 is out!

What's new in Switchres 2.002l (August 2022)

- Added controls for geometry adjustment. These are available both as command-line/.ini options and in-game sliders for interactive adjustment:

  * H-size [0.5 - 1.5]: option -h_size
  * H-shift [positive or negative, in pixels]: option -h_shift
  * V-shift [positive or negative, in lines]: option -v_shift

   As a reminder: V-size is not possible from software.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Zebidee

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Re: Groovymame 0.246 - Switchres 2.002l
« Reply #282 on: August 08, 2022, 05:47:01 pm »
- Added controls for geometry adjustment. These are available both as command-line/.ini options and in-game sliders for interactive adjustment:

Wooot \o/   :woot
Check out my completed projects!


jimj

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Re: Groovymame 0.246 - Switchres 2.002l
« Reply #283 on: August 08, 2022, 09:24:33 pm »
- Added controls for geometry adjustment. These are available both as command-line/.ini options and in-game sliders for interactive adjustment:

Wooot \o/   :woot

Double :woot  I assume the geometry controls are unique to GroovyMAME?  I.e. not found in stock MAME?

Calamity

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Re: Groovymame 0.246 - Switchres 2.002l
« Reply #284 on: August 09, 2022, 03:59:00 am »
Double :woot  I assume the geometry controls are unique to GroovyMAME?  I.e. not found in stock MAME?

Yes, sure.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: Groovymame 0.246 - Switchres 2.002l
« Reply #285 on: August 09, 2022, 06:37:20 am »
Wooot once again!

haynor666

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Re: Groovymame 0.246 - Switchres 2.002l
« Reply #286 on: August 09, 2022, 01:36:27 pm »
 :applaud: :notworthy: :cheers:

m.andrade1

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Re: Groovymame 0.246 - Switchres 2.002l
« Reply #287 on: August 10, 2022, 08:21:36 am »
Hello Calamity
This update has one of the coolest feartures of all, because regular tv sets when you mod it, the majory has no H size, only H shift, so on some of my mods had to change the width cap to adjust the overall picture.

Thanks a lot for your work !
Marcos

makya

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Re: Groovymame 0.246 - Switchres 2.002l
« Reply #288 on: August 12, 2022, 10:32:52 am »
Thanks a lot ! The new geometry option is very handy  :applaud:

Calamity

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Re: Groovymame 0.247 - Switchres 2.002l
« Reply #289 on: September 01, 2022, 03:24:04 pm »
GroovyMAME 0.247 is out!
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

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Re: Groovymame 0.247 - Switchres 2.002l
« Reply #290 on: September 09, 2022, 01:52:44 am »
Great, thanks!!

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Re: Groovymame 0.247 - Switchres 2.002l
« Reply #291 on: September 24, 2022, 07:45:05 am »
This is awesome news. I just tried the new geometry options and got a perfect picture. Problem is when I return to the game, the settings are there but the horizontal size is back to it's original. Do I need to set something in mame.ini?

trev1976

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Re: Groovymame 0.247 - Switchres 2.002l
« Reply #292 on: September 27, 2022, 02:18:31 pm »
Hi

Im looking to build a new groovymame machine and was just wondering what the 0.247 patch did ? and how do you run it ?

Thanks

b4nd1t0

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Re: Groovymame 0.247 - Switchres 2.002l
« Reply #293 on: September 28, 2022, 03:53:55 am »

Calamity

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Re: Groovymame 0.248 - Switchres 2.002m
« Reply #294 on: September 30, 2022, 11:53:03 am »
GroovyMAME 0.248 is out!

What's new in Switchres 2.002m (September 2022)

- [Windows] Add rawinput support for joysticks. Split global inputs settings for keyboards, mice and joysticks. [Chester C. Rumpled]

- Extend h-size slider to 2.00 maximum.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

B2K24

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Re: Groovymame 0.248 - Switchres 2.002m
« Reply #295 on: December 03, 2022, 11:01:38 am »
250 is now on Github site :)

haynor666

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Re: Groovymame 0.248 - Switchres 2.002m
« Reply #296 on: December 03, 2022, 11:25:27 am »
Great, I'm eager to test fix for custom modelines usage.

b4nd1t0

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Re: Groovymame 0.248 - Switchres 2.002m
« Reply #297 on: December 03, 2022, 01:40:35 pm »
Thanks.  :cheers:

RobeeJ

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Re: Groovymame 0.248 - Switchres 2.002m
« Reply #298 on: December 04, 2022, 03:45:34 am »
Thank you for releasing 250!!!

B2K24

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Re: Groovymame 0.248 - Switchres 2.002m
« Reply #299 on: January 08, 2023, 01:58:53 pm »
251 is available now :)

BUTerrier2007

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Re: Groovymame 0.248 - Switchres 2.002m
« Reply #300 on: February 07, 2023, 12:32:24 pm »
I hate to ask a really dumb question. Could someone confirm that Switchres is working on my MAME config at startup? I have a statement that says SR(0): 640 x 480p 60.000 Hz 31.500. I have WG 9800 running with emulation enabled. I used user_mode - super to created the mode list. In videos that I have watched online, I never see SR(0) displayed in properly working Groovymame setups. When starting up '88 Games, I receive the following on the splash screen:

'88 Games
1988 Konami
Driver: konami/88games.cpp
....
Video:
320 x 224 (H) 60 Hz
SR(0): 640 x 480p 60.000 Hz 31.500 kHz

Thanks.

flybynight

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Re: Groovymame 0.248 - Switchres 2.002m
« Reply #301 on: February 23, 2023, 01:06:08 pm »
I see the new MAME 252 is out with a lot of new controller and video features.

https://www.mamedev.org/releases/whatsnew_0252.txt

Do all these changes cause problem with integrating with GroovyMAME?

Calamity

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #302 on: February 25, 2023, 04:42:14 pm »
GroovyMAME 0.252 is out!

What's new in Switchres 2.002q (February 2023)

- Implement integer scaled fonts. Finally clear fonts for CRTs at low resolutions. Set uifont uismall.bdf in mame.ini to enable it. [Oomek & Calamity]

- Force 2-line step for -v_shift (option & slider) on interlaced modes. This way it preserves vertical field parity which is required for correct timings and some hardware. Maybe you need to readjust your previous -v_shift settings.

- [Windows] Make rawinput for joysticks not the default option. Set joystickprovider rawinput manually in mame.ini if you want to use it. It doesn't work for UltraStick and probably other controllers yet.
« Last Edit: February 25, 2023, 05:42:14 pm by Calamity »
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #303 on: February 27, 2023, 02:20:49 am »
GroovyMAME 0.252 is out!

Very cool. I'm planning to put together another cabinet restoration this coming weekend and thought I'd check in to see whether GM 0.252 was out or not. Excited to take a look at these new scaled fonts.

As always, thanks for everything you guys do! :)
My MAME/SCART/CRT blog: SCART Hunter

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #304 on: February 27, 2023, 03:26:57 am »
Thank you Calamity!!! 💜

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #305 on: February 27, 2023, 11:23:27 am »
Thank you  :cheers:

MK3FANATIC

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #306 on: February 27, 2023, 12:08:11 pm »
My PC is an i3 2120, AMD HD4550, 4GB RAM, Windows 10 with CRT EMUDRIVER, even on Groovymame 0.251 works perfectly. But now I tried to move to GM 0.252 and had some problems and did not work correctly. When trying to start a game with Mame.ini standard, gave me a black screen and closed the GM. I tried to change the video to D3D, BGFX, and also gave black screen. I changed to Opengl and started the game, only that it worked at a very fast speed, and also did not change for correct resolution. I saw that in the official mame there were several changes, video, controls etc. Anyone else with this problem? Is HD4550 not more compatible?

Calamity

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #307 on: February 27, 2023, 12:41:17 pm »
My PC is an i3 2120, AMD HD4550, 4GB RAM, Windows 10 with CRT EMUDRIVER, even on Groovymame 0.251 works perfectly. But now I tried to move to GM 0.252 and had some problems and did not work correctly. When trying to start a game with Mame.ini standard, gave me a black screen and closed the GM. I tried to change the video to D3D, BGFX, and also gave black screen. I changed to Opengl and started the game, only that it worked at a very fast speed, and also did not change for correct resolution. I saw that in the official mame there were several changes, video, controls etc. Anyone else with this problem? Is HD4550 not more compatible?

Well, if 0.251 worked, 0.252 should work too, unless something else changed upstream that I'm not aware of. Please create a log so I can see what's going on.

I'm surprised that pre-HD 5000 cards still work on Windows 10, to be honest.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

MK3FANATIC

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #308 on: February 28, 2023, 06:53:44 pm »
Quote
ell, if 0.251 worked, 0.252 should work too, unless something else changed upstream that I'm not aware of. Please create a log so I can see what's going on.

Testing here and strange things happen, for unknown reason to me when I try to make a log file using CMD, mame.exe -v romname >romname.txt, if mame is to open as administrator I am provided with a log.txt file in white. If I run it without being an administrator it gives me a log.txt normally, but as expected switchres doesn't work changing resolutions.
Another strange thing is that through CMD, or even using the FE attract mode, the GM 0.252 works normally. But if I try to run it by opening it normally and going to the list of roms it gives me a black screen and closes. Unless I change the video to opengl, but then it works accelerated and does not change to the correct resolution.
I'll leave the log.txt that I managed to generate, maybe you can find something.

psakhis

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #309 on: March 01, 2023, 03:48:35 am »
@MK3FANATIC, can you attach .251 working version log?

It seems switchres don't have permission to read system modes.

Calamity

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #310 on: March 01, 2023, 05:37:12 am »
Correct, it needs admin rights for 4xxx cards.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

MK3FANATIC

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #311 on: March 01, 2023, 05:40:18 am »
Quote
@MK3FANATIC, can you attach .251 working version log?

It seems switchres don't have permission to read system modes.

I just discovered that I have this blank log.txt error in 0.251 and earlier versions as well. Maybe it could be some config I do in the OS. But even in version 0.251 the executable opens and everything works normally.

Calamity

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #312 on: March 01, 2023, 06:25:16 am »
Another strange thing is that through CMD, or even using the FE attract mode, the GM 0.252 works normally. But if I try to run it by opening it normally and going to the list of roms it gives me a black screen and closes.

GM is preferably run either for command line or through a frontend. Using the internal ui to launch games isn't the typical procedure, although it should work in normal conditions. There have been changes upstream that may have broken that, some fixes have been pushed after 0.252 release already. So hopefully things will be back to normal on 0.253.


Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

MK3FANATIC

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #313 on: March 01, 2023, 07:07:57 pm »
I found out the reason for the blank log.txt, I was forgetting to open the CMD with admin rights. I generated 2 files if you want to take a look, the hsf2.txt using opengl, which I can open the game through the GM252 user interface but it works at accelerated speed and in interlaced resolution. And kinst.txt using video "auto" in which d3d was selected, I opened it through CMD and it works normally.


psakhis

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #314 on: March 02, 2023, 02:25:53 pm »
I found out the reason for the blank log.txt, I was forgetting to open the CMD with admin rights. I generated 2 files if you want to take a look, the hsf2.txt using opengl, which I can open the game through the GM252 user interface but it works at accelerated speed and in interlaced resolution. And kinst.txt using video "auto" in which d3d was selected, I opened it through CMD and it works normally.
With OpenGL seems auto frame skip is disabled or something..can you test F9 key to set skip 0 frames?

MK3FANATIC

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #315 on: March 04, 2023, 10:42:45 am »
Quote
With OpenGL seems auto frame skip is disabled or something..can you test F9 key to set skip 0 frames?

I checked this and frame skip is not enabled, something else causes this problem. As Calamity said, wait for the 0.253 to see if the problem will remain.

fsmith2003

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #316 on: March 04, 2023, 12:26:48 pm »
I have tried using this build with 2 separate TVs and 2 separate video cards and all seems to work fine for the most part but I keep getting the below error when starting GroovyMame then again when I load up a game.

Switchres:  error trying to fill monitor range with

Is there any way to stop this error from occurring?

psakhis

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #317 on: March 05, 2023, 04:03:03 am »
Anyway..on Windows @Calamity d3d9ex implementation it's the way to go. Why are you using openGL?

MK3FANATIC

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #318 on: March 05, 2023, 06:47:48 am »
Quote
Anyway..on Windows @Calamity d3d9ex implementation it's the way to go. Why are you using openGL?

yes with d3d9ex it works better, but as i said before in this version 0.252 i can't open the games through the user interface using d3d, just setting the video to opengl. If I use the command line it works fine.

haynor666

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Re: Groovymame 0.252 - Switchres 2.002q
« Reply #319 on: March 10, 2023, 07:18:44 am »
- Implement integer scaled fonts. Finally clear fonts for CRTs at low resolutions. Set uifont uismall.bdf in mame.ini to enable it. [Oomek & Calamity]

Yessss, finalllly. Thanks guys  ;D