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4 Player Pedestal Build
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Mike A:
---fudgesicle--- me.
That looks ---smurfing--- terrible.
I am getting ready for work and that collage just wrecked my whole day.
Artwork should have a theme and a purpose.
Please start over.
bobbyb13:
Oh my-
Please go read the wiki before you keep going!
Shookie:

--- Quote from: PL1 on January 07, 2022, 04:01:33 am ---Famous last words.   :lol

--- End quote ---

Yeah, this is the part where I disregard every suggestion and do it my way, even though I asked for input... right?  ;D



--- Quote from: PL1 on January 07, 2022, 04:01:33 am ---That statement implies that you are missing something.  In a certain sense, I agree.   >:D

I think some good advice about your current control panel art is that the path to improving it is via lots and lots of subtraction, not via addition.

Can you name a single classic arcade cab that had anywhere near that much artwork crammed onto the control panel?

--- End quote ---

My comment about missing something was more about making sure I didn't miss a character or game....

I realize a collage is frowned upon.  I realize it's not pure.  I'm OK with that.

I can't name a single classic arcade cab with that much artwork on it.  Definitely can't.  But I'm not building a classic arcade cab based on 1 game.  I did not set out to build one of those.  My original thought was to have a collage of different characters. 



--- Quote from: PL1 on January 07, 2022, 04:01:33 am ---If you want to convey multiple games without going completely overboard, consider choosing one game theme per player position, one or two game themes for the admin buttons, and maybe a Centipede/Millipede theme for the trackball.
- Choose game themes of games that you can play using the controls on the cab.  i.e. Don't choose Paperboy or Hang-On since you don't have the associated handlebar controller.
- Choose themes that work well together and balance each other.
- Marquees are great art, but not exactly ideal for this application.  Consider using artwork that looks like it slid or fell down from the monitor during gameplay and landed on the CP.


--- End quote ---

Agree on Paperboy and I'm leaning towards removing all of the marquees as you said.  I don't like all of the rectangles all over the place against the curves of all the characters.  I saw a couple designs where people used them and threw them on.

I think it's worth clarifying that what I posted was just a CP with a bunch of stuff on it.  Nothing is sized, positioned, or set in stone.  I wanted to get everything I downloaded on the page and go from there..... Removing the marquees will definitely reduce the clutter.  I'll probably remove some other pictures as well.  Sizes of each character need changed too.

Shookie:

--- Quote from: Mike A on January 07, 2022, 05:26:39 am ------fudgesicle--- me.
That looks ---smurfing--- terrible.
I am getting ready for work and that collage just wrecked my whole day.
Artwork should have a theme and a purpose.
Please start over.

--- End quote ---

If that ruins your day, sorry.  My theme/purpose is to have a bunch of classic game characters on it.  The marquees are most likely gone...  As I mentioned above, I'm not building a game specific cabinet.
pbj:
Don't listen to those clowns.  Be sure and add Link, Galaxy Mario, and the dude from Dragon's Lair.  Looks incomplete without them.

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