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Arcade Spinner Games and MAME Sensitivity Settings

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KenToad:


--- Quote from: DarthMarino on December 01, 2020, 08:05:52 pm ---
--- Quote from: KenToad on December 01, 2020, 07:51:13 pm ---
--- Quote from: DarthMarino on December 01, 2020, 05:23:20 pm ---I recently got the GRS spinner which I use for racing games. I've concluded that the resolution is 750.

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Thanks for sharing! Can you reduce the resolution via the hardware? I read somewhere that it was possible.

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Not that I know of. Maybe there was a dipswitch or something I missed. I don't want to take apart my setup now but on the video for it I don't see anything on the little board at the bottom that looks like it's adjustable.  Where did you hear that it might be 1024? I did a test on a website where the Turbo Twist 2 check out at around 1200 and this seemed to get about 750 on the same test. Plus I did a comparison on some games like Arkanoid and that number feels the same as the TT2 does on 1200. I wish I knew for sure though.

I'm curious what settings you recommend on Super Dead Heat. That's a relatively recent addition to fixed screen racer games in MAME. It's a pretty cool game using 4 screens but I can't get it to feel great no matter how I set it. It feels like there is a deadzone or something. Maybe I'm just too used to Super Sprint. A lot of the rip off games just don't have great control. Wheels Runner has an input issue which I've reported on MameTesters so I don't consider that game currently playable at all.

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This spinner was advertised as "Industrial quality GRS spinner V2" in the Amazon description. I'm attaching photos of the manual, showing the adjustable resolutions, that were shared by someone answering a question on the product page. I guess that you have the button hole version of the GRS spinner? It's odd that they're both called GRS and are so different in function and design.

I haven't tried Super Dead Heat, hadn't even heard of it until you mentioned it. I'm a relatively recent subscriber to your channel and Haze's channel on YouTube. Looks like the game was added in MAME .215. At the moment, I'm using MAME .201, though I plan to upgrade probably sometime in 2021.

negative1:

the dipswitches on Glens spinner are super hard to set.

I'm still not sure what mine were set to.

later
-1

DarthMarino:

Yeah, I have the button hole version which has a small PCB on the bottom.  Looks like its a completely different product.

Super Dead Heat is amazing on paper.  It was a 4 player cocktail game with a screen for each player that combined into one big track. Before each race, players can change the layout of the section on their screen so you can get a whole bunch of variations of each track.  The issue for me is that the control doesn't feel great.

Rough Racer is one that most people don't know about but I think is worth mentioning with Super Sprint/Badlands and Super Off-Road.  There is a control issue in the recent versions of MAME but it works great on older versions. I'll submit a report on it after I do some more research on the issue.

KenToad:

Yeah, Rough Racer was a genuine surprise, very cool game, and it works well in MAME .201. Here are my top ten spinner and steering wheel spinner games:

My Top 10 Spinner Games:

Puzz Loop 1 and 2 – I slightly prefer the first one.
Cameltry – A uniquely fun experience.
Arkanoid Revenge of Doh – My favorite Arkanoid.
Forgotten Worlds – An incredible game that I replay often.
Eco Fighters – A new favorite, amazing to finally play this with proper spinner controls.
Tempest / Tempest Tubes – Still the best free spinning spinner game.
Wiz Warz / Arena – A great game, too bad it never had a wide release.
Ghox – Toaplan does breakout and it’s magnificently weird.
Off the Wall (Atari) – The only ball and paddle game with curveballs.
Tac/Scan – Another mind blowing vector game.

My Top 10 Steering Wheel Spinner Games:

Ivan Stewart’s Super Off-Road / Track Pak – The best overhead racer.
Super Sprint / Championship Sprint – The pinnacle of the Sprint series.
Danny Sullivan’s Indy Heat – An excellent mix of Sprint and Super Off-Road.
Pole Position – Super difficult, fast, and fun.
Top Secret (Exidy) – Ridiculous, over the top vehicle combat.
APB – All Points Bulletin – More Atari charm.
1000 Miglia: Great 1000 Miles Rally – The best of the isometric rally games.
Rough Racer – Humorous presentation and fun gameplay.
Bad Lands – The weapons are a nice addition to Sprint.
Stocker – Despite mediocre graphics and bad music, it’s surprisingly enjoyable.


Vocalitus:


--- Quote from: DarthMarino on December 02, 2020, 04:32:31 pm ---Yeah, I have the button hole version which has a small PCB on the bottom.  Looks like its a completely different product.

Super Dead Heat is amazing on paper.  It was a 4 player cocktail game with a screen for each player that combined into one big track. Before each race, players can change the layout of the section on their screen so you can get a whole bunch of variations of each track.  The issue for me is that the control doesn't feel great.

Rough Racer is one that most people don't know about but I think is worth mentioning with Super Sprint/Badlands and Super Off-Road.  There is a control issue in the recent versions of MAME but it works great on older versions. I'll submit a report on it after I do some more research on the issue.

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I have the same spinner and agree that the spinner does not have that natural feel, but there is no way to add additional weight.  That said it plays great with Outrun and most CoinOPS roms on the OG Xbox.  I have to try with Outrun 2006.

Thanks again Ken.  You made my day with the extra info on the driving games.   :applaud:

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