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Nintendo "Mario" Direct.

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opt2not:
I'm literally sitting here staring at the pre-order page for 3D All-stars.  I'm not yet convinced I should buy it. The only thing that's making me consider it is the stupid limited time release.

I just spent a bunch of effort getting my Gamecube to output a clean 480p RGB signal, upscaling it to 960p looks really great, on top of turning on Anisotropic filtering on the textures. So I have Sunshine covered. AND i can play it on the original controller it was meant to be played on.

The Galaxy control scheme just seems aweful, but then again, i was never a fan of the WiiMotes anyway. Not including Galaxy 2 is strange, given it's a superior game and should be an "All Star".

I wish they actually did a visual update for Mario 64. They have no problems doing graphic rehauls of the 2D Mario games, but when it comes to the 3D they skimp out on the effort.

The limited time release thing is just super shady.  I think they realize this collection is underwhelming so they're trying to artificially generate scarcity so that people like me, who are on the fence will pay full price now and not wait for cheaper secondhand pricing. Which is what I was originally going to do.  Now the secondhand pricing is going to skyrocket rather than be at a discount.

Pricing would have been fine if they did more to update these titles. Now I'm comparing this to when I bought Super Mario All Stars for SNES, and it was a full retail priced cart at original release. You had visually updated games of the original games, and they included the Lost Levels -- something new to merit buying released games.

Ugh. I hate being undecided like this.  Someone convince me.

KenToad:
Sunshine was kind of a turd in the 3d mario series, unfortunately. If they weren't even going to give it proper GC controller support, why include it at all? Galaxy 2 is weaker than 1, but still worthy of inclusion.

I'm sort of on the fence on getting the 3d all-stars, but I definitely wouldn't pre-order. I'll wait for the reviews. The digital game will be available at retail for a while. I really don't need a physical compilation of ports of games that I can already play with better controls.

In other news, the augmented reality Mario Kart game reportedly comes with a radio controlled car, some kind of gates to make your track, and a download coupon, not a game cart.

opt2not:
Hey I liked Sunshine! It was a little kooky, but i really like the Fludd gameplay and always found the enemies to feel more dark and scarier than regular family-friendly mario enemies.

I always thought Galaxy 2 had a much better gameplay experience than 1.  Granted, 1 was more "space-y", 2 felt more in line with a regular 3D Mario game.

Different strokes I guess.

You make a good point about the digital release. These days I try to avoid digital games because I don't want to rely on some company's control of servers/service to play the games I purchase. Digital always felt like renting a game, rather than owning.

But for these re-releases, since I own them in their original form, I should probably just buy the digital release later.

opt2not:
Here's a capture of my Gamecube outputting 480p RGB, upscaled to 960p.  (more screenshots in this album:  https://imgur.com/a/H1WaqSS )



The Princess Peach quote kinda sums up my feelings about this All Stars collection. :lol

KenToad:
Damn, that does look really good. Sunshine is still a great game, but a relative turd when compared to the other 3d games in the series. I rank Sunshine the lowest, just below Odyssey, which bored me, despite having super nice graphics. Galaxy 1 had perfect gameplay, dynamic, interesting levels, a real feeling of progression and the music was some of the best we've ever heard in video games. Galaxy 2 was worse in almost every way, although Yoshi was a fun addition. They're all amazing, but for me Galaxy 1 was the best, followed by Mario 64, then Galaxy 2, then Odyssey, and finally Sunshine. The Level design just wasn't as good in Sunshine. A lot of the shines required you to do tricky platforming feats or timed runs that weren't all that fun and often had you fighting the camera. The graphics and presentation of Sunshine are a pretty amazing leap from 64. I didn't care for the music much, though.

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