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Author Topic: Use RCPS3 Move Games with Lightgun using scripts  (Read 65511 times)

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lllll44

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #120 on: September 05, 2020, 11:44:03 am »
I got past that part where you have to move screens. You just have to keep trying to shoot at the corner of the screen. It doesn't work great i don't think even in the real game. Probably better to use a gamepad for that but I used my gun.

it still doesnt work for me well...tried the dpad or stick, but it doesnt change the screens...maybe other button do it?

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #121 on: September 05, 2020, 11:50:24 am »
I got past that part where you have to move screens. You just have to keep trying to shoot at the corner of the screen. It doesn't work great i don't think even in the real game. Probably better to use a gamepad for that but I used my gun.

it still doesnt work for me well...tried the dpad or stick, but it doesnt change the screens...maybe other button do it?

I don't know it may be a calibration problem on your monitor or something. I say that because it works for me I can shoot the left edge of the screen or right edge of the screen and it works. It doesn't work every single time I try though I have to keep shooting and sometimes it failed to work. There were complaints about that part even for the real game.

https://www.cheapassgamer.com/topic/143058-time-crisis-4-multi-screen-battle-problem/

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #122 on: September 05, 2020, 01:02:05 pm »
--no-gui launches directly into game with no rpcs3 gui.

example
run rpcs3.exe --no-gui D:\TimeCrisis\PS3_GAME\USRDIR\timecrisis4.self

Edit: It skips the SPU cache but it made my games skip. So nm.
« Last Edit: September 05, 2020, 01:21:29 pm by Jayinem »

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #123 on: September 05, 2020, 02:00:01 pm »
1. do you know what buttons can change the screens with a controller?
2. this is my paths...

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #124 on: September 05, 2020, 02:16:33 pm »
Your path is different than what you're putting in the script. It should be
D:\emulators\ps3\Razing Storm\PS3_GAME\USDDIR\razingstorm.self

If you look at your own pic you don't have BLUS30528 anywhere in that path. If you change the folder name you have to change it in the script to match it. Otherwise the script can't find your games. Usually the download always comes with a folder called BLUS***** (U.S. game) or BLES***** (Euro game) so you must have changed it.

You put:
D:\emulators\ps3\Razing Storm\BLUS30528\PS3_GAME\USRDIR\razingstorm.self" Remove BLUS30528

As for mapping controller or mouse to gamepad I don't know if you have a controller or only a mouse. But let's say you use a mouse you can map d-pad or left stick to mouse. You click on example d-pad up and hold down left mouse click and move the mouse up after you let go it should say Mouse MUp, you might have to try it a few times to get it to work and do it for each direction of course. This makes it also where I can use my mouse for calibration and it's easier. For shooting I don't remember if it's L1, R1, R2 or X honestly you will have to experiment.
« Last Edit: September 05, 2020, 02:35:16 pm by Jayinem »

lllll44

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #125 on: September 05, 2020, 02:49:13 pm »
Your path is different than what you're putting in the script. It should be
D:\emulators\ps3\Razing Storm\PS3_GAME\USDDIR\razingstorm.self

If you look at your own pic you don't have BLUS30528 anywhere in that path. If you change the folder name you have to change it in the script to match it. Otherwise the script can't find your games. Usually the download always comes with a folder called BLUS***** (U.S. game) or BLES***** (Euro game) so you must have changed it.

You put:
D:\emulators\ps3\Razing Storm\BLUS30528\PS3_GAME\USRDIR\razingstorm.self" Remove BLUS30528

As for mapping controller or mouse to gamepad I don't know if you have a controller or only a mouse. But let's say you use a mouse you can map d-pad or left stick to mouse. You click on example d-pad up and hold down left mouse click and move the mouse up after you let go it should say Mouse MUp, you might have to try it a few times to get it to work and do it for each direction of course. This makes it also where I can use my mouse for calibration and it's easier. For shooting I don't remember if it's L1, R1, R2 or X honestly you will have to experiment.

the path fine...it a changed i made after you told me to delete the bluse3028 i had.

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #126 on: September 05, 2020, 03:14:20 pm »
Your path is different than what you're putting in the script. It should be
D:\emulators\ps3\Razing Storm\PS3_GAME\USDDIR\razingstorm.self

If you look at your own pic you don't have BLUS30528 anywhere in that path. If you change the folder name you have to change it in the script to match it. Otherwise the script can't find your games. Usually the download always comes with a folder called BLUS***** (U.S. game) or BLES***** (Euro game) so you must have changed it.

You put:
D:\emulators\ps3\Razing Storm\BLUS30528\PS3_GAME\USRDIR\razingstorm.self" Remove BLUS30528

As for mapping controller or mouse to gamepad I don't know if you have a controller or only a mouse. But let's say you use a mouse you can map d-pad or left stick to mouse. You click on example d-pad up and hold down left mouse click and move the mouse up after you let go it should say Mouse MUp, you might have to try it a few times to get it to work and do it for each direction of course. This makes it also where I can use my mouse for calibration and it's easier. For shooting I don't remember if it's L1, R1, R2 or X honestly you will have to experiment.

the path fine...it a changed i made after you told me to delete the bluse3028 i had.

You have to be more clear when you post what you're saying. Do you mean you changed the path and it still doesn't work? Or it does work?

lllll44

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #127 on: September 05, 2020, 03:25:25 pm »
Nope..still opening me the game selection screen...weird.
will try now the mouse config for dpad:)
thanks.

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #128 on: September 05, 2020, 03:33:44 pm »
Nope..still opening me the game selection screen...weird.
will try now the mouse config for dpad:)
thanks.

Post your entire script, there's still likely something wrong.

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #129 on: September 05, 2020, 03:39:02 pm »
maybe it something about my game version...who knows 0:

run, d:\emulators\rpcs3\rpcs3.exe "d:\emulators\ps3\Razing Storm\PS3_GAME\USRDIR\timecrisis4.self"

q::
    MouseGetPos, , , win
    maxWindow("ahk_id " win)
return

maxWindow(title) {
    WinMove, % title, , 0, 0, % A_ScreenWidth, % A_ScreenHeight
    WinActivate, % title
    WinSet, Style, -0xC00000, % title
    WinSet, Style, -0x40000, % title
    WinSet, AlwaysOnTop, Off, % title
}


esc::
Send !{f4}
ExitApp
 

« Last Edit: September 05, 2020, 03:40:36 pm by lllll44 »

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #130 on: September 05, 2020, 03:51:06 pm »
Well like I said already try removing the quotation marks around the location of the game. Mine doesn't have that. Mine is like this

run rpcs3.exe D:\Pawn\Downloads\RPCS3\dev_hdd0\disc\TC\PS3_GAME\USRDIR\timecrisis4.self

No quotes at all.

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #131 on: September 05, 2020, 04:03:40 pm »
Here is my full script again but I notice if you put Return after the script and before ESC: it will escape every time.

#SingleInstance Force
run rpcs3.exe D:\Pawn\Downloads\RPCS3\dev_hdd0\disc\TC\PS3_GAME\USRDIR\timecrisis4.self

q::
    MouseGetPos, , , win
    maxWindow("ahk_id" win)
return

maxWindow(title) {
    WinMove, % title, , 0, 0, % A_ScreenWidth, % A_ScreenHeight
    WinActivate, % title
    WinSet, Style, -0xC00000, % title
    WinSet, Style, -0x40000, % title
    WinSet, AlwaysOnTop, Off, % title
}

c::
Send {RButton Down}
Send {LButton Down}
Sleep, 60
Send {LButton Up}
Send {RButton Up}

v::
Send {RButton Down}
Send {MButton Down}
Sleep, 60
Send {MButton Up}
Send {RButton Up}

a::
send {RButton Down}
send {MButton Down}
Return

ESC::
 Send !{f4}
ExitApp
Return

Why not try copy my entire script, and make the script in the location of rpcs3 so you don't have to add rpcs3 path, then just change the location no quotes to your game. There's no reason it shouldn't work then but if you're doing things different even when you type run you have a comma after mine doesn't, could be the difference.  Also did you see if they run in rpcs3 by choosing File> Boot Self/ELF. If they work there they should work in a script. If they dont work something else is wrong.
« Last Edit: September 05, 2020, 04:09:00 pm by Jayinem »

phasermaniac

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #132 on: September 05, 2020, 05:48:56 pm »
Hi! Today I was rereading the whole threat and I think I know weres the confusion with the script:
In ahk if you do a simple remap, like "c:: LButton", in one line you dont need return. But if its a multiple renmap, it needs a return in the end or it runs next remapping.
Another problem is that i think the move o button is not only l+m but. l+m+r.
So the button part of the sript might be:
Code: [Select]
c::
Send {RButton Down}
Send {MButton Down}
Send {LButton Down}
Sleep, 60
Send {LButton Up}
Send {MButton Up}
Send {RButton Up}
Return

v::
Send {RButton Down}
Send {MButton Down}
Sleep, 60
Send {MButton Up}
Send {RButton Up}
Return
...
Tomorrow i'll test in the cabinet, can share the script I have there, that works fine
« Last Edit: September 05, 2020, 05:52:11 pm by phasermaniac »

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #133 on: September 05, 2020, 06:09:38 pm »
Hi! Today I was rereading the whole threat and I think I know weres the confusion with the script:
In ahk if you do a simple remap, like "c:: LButton", in one line you dont need return. But if its a multiple renmap, it needs a return in the end or it runs next remapping.
Another problem is that i think the move o button is not only l+m but. l+m+r.
So the button part of the sript might be:
Code: [Select]
c::
Send {RButton Down}
Send {MButton Down}
Send {LButton Down}
Sleep, 60
Send {LButton Up}
Send {MButton Up}
Send {RButton Up}
Return

v::
Send {RButton Down}
Send {MButton Down}
Sleep, 60
Send {MButton Up}
Send {RButton Up}
Return
...
Tomorrow i'll test in the cabinet, can share the script I have there, that works fine

I see what you mean now about Return, that's good to know.

I am not sure the purpose of adding L + M + R though. I can already get out of calibration which includes o so it was not necessary.

I did have some problems calibrating other games that haven't been talked about though like Child of Eden. I couldn't get out of calibration. Time Crisis I don't have any problems. There is stuff you can find on google though that talks about Child of Eden being difficult to calibrate even in the real game on a PS3 with move.

https://www.google.com/search?q=how+to+calibrate+move+child+of+eden&rlz=1C1CHBF_enUS917US917&oq=how+to+calibrate+move+child+of+eden&aqs=chrome..69i57.5015j0j4&sourceid=chrome&ie=UTF-8

« Last Edit: September 05, 2020, 06:27:51 pm by Jayinem »

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #134 on: September 05, 2020, 08:08:46 pm »
I was trying to get a Time Crisis 4 save to work that unlocks all stages since that screen change does suck (it works for me occasionally but not all the time) but I decrypted the save but can't get it to work.

I also started having problems escaping again without even changing the script. This seems to work better. And I was having trouble with rpcs3.exe staying open in taskmgr even though it looked close, but this seems to kill it entirely.

$Escape::
    Send !{f4}
    Process,Close,rpcs3.exe
    Run,taskkill /im "rpcs3.exe" /F
    ExitApp
return
« Last Edit: September 05, 2020, 08:10:42 pm by Jayinem »

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #135 on: September 05, 2020, 10:40:18 pm »
Hi! Today I was rereading the whole threat and I think I know weres the confusion with the script:
In ahk if you do a simple remap, like "c:: LButton", in one line you dont need return. But if its a multiple renmap, it needs a return in the end or it runs next remapping.
Another problem is that i think the move o button is not only l+m but. l+m+r.
So the button part of the sript might be:
Code: [Select]
c::
Send {RButton Down}
Send {MButton Down}
Send {LButton Down}
Sleep, 60
Send {LButton Up}
Send {MButton Up}
Send {RButton Up}
Return

v::
Send {RButton Down}
Send {MButton Down}
Sleep, 60
Send {MButton Up}
Send {RButton Up}
Return
...
Tomorrow i'll test in the cabinet, can share the script I have there, that works fine

After further testing I think this is good I just press keyboard a and then c then I'm out of calibration.

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #136 on: September 05, 2020, 10:44:16 pm »
Ok my final script (I've said this before I know)

Code: [Select]
#SingleInstance Force
run rpcs3.exe Enter_Full_Path_to_EBOOT.BIN_or_.self

q::
    MouseGetPos, , , win
    maxWindow("ahk_id" win)
return

maxWindow(title) {
    WinMove, % title, , 0, 0, % A_ScreenWidth, % A_ScreenHeight
    WinActivate, % title
    WinSet, Style, -0xC00000, % title
    WinSet, Style, -0x40000, % title
    WinSet, AlwaysOnTop, Off, % title
}

c::
Send {RButton Down}
Send {MButton Down}
Send {LButton Down}
Sleep, 60
Send {LButton Up}
Send {MButton Up}
Send {RButton Up}
Return

a::
send {RButton Down}
send {MButton Down}
Return

$Escape::
    Send !{f4}
    Process,Close,rpcs3.exe
    Run,taskkill /im "rpcs3.exe" /F
    ExitApp
return



« Last Edit: September 06, 2020, 12:07:49 am by Jayinem »

lllll44

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #137 on: September 06, 2020, 02:27:40 pm »
thanks for all you efforts man!

phasermaniac

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #138 on: September 06, 2020, 03:14:33 pm »
There are two things I can't understand:

if you do this:
Code: [Select]
a::
send {RButton Down}
send {MButton Down}
Return
I think you let R and M Buttons pressed. In fact, when exiting the game I have some focus problems with the mouse click, even with the script closed, that solves opening the Task manager.


Move Circle button is R + L only, I can't stand why we need R+M+L.


In my cabinet I have this using SendInput, which is supposed to be faster and more reliable, which seems to work but not perfect at all:

Code: [Select]
;Circle
c::
SendInput {RButton Down}
SendInput {LButton Down}
Sleep, 60
SendInput {LButton Up}
SendInput {RButton Up}
Return

;Triangle
v::
SendInput {RButton Down}
SendInput {MButton Down}
Sleep, 60
SendInput {MButton Up}
SendInput {RButton Up}
Return

;Start (for skipping intro scenes}
1::
SendInput {RButton Down}
SendInput {MButton Down}
SendInput {LButton Down}
Sleep, 60
SendInput {LButton Up}
SendInput {MButton Up}
SendInput {RButton Up}
Return

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #139 on: September 06, 2020, 06:10:52 pm »
These scripts are weird they'll work perfect then I won't even change them then they won't do the same things they did before. It's frustrating.

When I try your script, c just restarts the calibration, and v shoots somehow lol. I do like your 1 hits start script.

I have had those problems you mentioned about buttons not working after you close the script, but with my current escape script, it closes it completely even in taskmgr.

Code: [Select]
$Escape::
    Send !{f4}
    Process,Close,rpcs3.exe
    Run,taskkill /im "rpcs3.exe" /F
    ExitApp
return
« Last Edit: September 06, 2020, 06:36:16 pm by Jayinem »

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #140 on: September 09, 2020, 03:04:11 am »
Yo. Thanks for the script but since I use a wiimote, it's not working as well as it should... is there any way to replace the middle mouse click with something else like a keyboard input?

Jayinem

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #141 on: September 09, 2020, 11:46:52 am »
Yo. Thanks for the script but since I use a wiimote, it's not working as well as it should... is there any way to replace the middle mouse click with something else like a keyboard input?

Tell me exactly what you mean when you say it's not working well. Is it not calibrated properly, or something else? I don't have a Wiimote setup so I'm a little confused what you mean when you say you want to remap middle click as well. Why do you think that will help? The script is only remapping middle click because RPCS3 lets you use Move as a mouse and middle click is used with left click and right click to get past calibration so it makes it where you can use keyboard keys to get past calibration instead of pressing Left click + Right Click mouse for example so it's easier. I think it's also used as a duck button so I'm not sure how remapping it will help you but maybe if you explain I will understand.

thanks

You should be able to remap middle click like this using example key R. Replace it with any key you want

r::
send {MButton Down}
Sleep, 60
send {MButton Up}
Return
« Last Edit: September 09, 2020, 11:59:11 am by Jayinem »

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #142 on: September 09, 2020, 01:49:06 pm »
Yo. Thanks for the script but since I use a wiimote, it's not working as well as it should... is there any way to replace the middle mouse click with something else like a keyboard input?
i also use the wiimote, but for calibration part and menus, i use the mouse itself.
only when ingame, i use the wiimote.

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #143 on: September 10, 2020, 02:50:28 am »
What I mean is that there's no way to bind a middle click to a wiimote, at the moment. But yeah I'll use a mouse just to get past that screen, thanks for the tip.
Edit: found a solution in the end :)
« Last Edit: September 11, 2020, 04:42:51 am by Nostradadu »

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #144 on: September 11, 2020, 11:39:28 pm »
So are there any other ps3 gun games that anyone has tested that are working well with this method other than Time Crisis Razing Storm and Deadstorm Pirates?

Thanks

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #145 on: September 12, 2020, 01:21:45 am »
So are there any other ps3 gun games that anyone has tested that are working well with this method other than Time Crisis Razing Storm and Deadstorm Pirates?

Thanks

I tried a few others. I had some calibration problems on most of them though. Resident Evil Umbrella Chronicles and Darkside Chronicles you can install them as PKGs which are the PSN versions. I don't think there's any calibration screen though and they need it. Child of Eden I also couldn't calibrate it says hit select button on Move I don't know what button that is supposed to be. House of the Dead 3 works ok but couldn't get it to show fullscreen.  I ended up though just using the Resident Evils for Dolphin (wii) and the House of the Deads for PC, so I only ended up having the 3 Time Crisis Razing Storm games. I also have House of the Dead 4 PC arcade dump and that's one of the best Move games. So there's really not a great selection other than the games I've mentioned.

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #146 on: September 12, 2020, 11:30:47 am »
So are there any other ps3 gun games that anyone has tested that are working well with this method other than Time Crisis Razing Storm and Deadstorm Pirates?

Thanks

I tried a few others. I had some calibration problems on most of them though. Resident Evil Umbrella Chronicles and Darkside Chronicles you can install them as PKGs which are the PSN versions. I don't think there's any calibration screen though and they need it. Child of Eden I also couldn't calibrate it says hit select button on Move I don't know what button that is supposed to be. House of the Dead 3 works ok but couldn't get it to show fullscreen.  I ended up though just using the Resident Evils for Dolphin (wii) and the House of the Deads for PC, so I only ended up having the 3 Time Crisis Razing Storm games. I also have House of the Dead 4 PC arcade dump and that's one of the best Move games. So there's really not a great selection other than the games I've mentioned.

I read that the "shake" action doesnt work in house to the dead 4...is it still like that?

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #147 on: September 12, 2020, 12:58:46 pm »
So are there any other ps3 gun games that anyone has tested that are working well with this method other than Time Crisis Razing Storm and Deadstorm Pirates?

Thanks

I tried a few others. I had some calibration problems on most of them though. Resident Evil Umbrella Chronicles and Darkside Chronicles you can install them as PKGs which are the PSN versions. I don't think there's any calibration screen though and they need it. Child of Eden I also couldn't calibrate it says hit select button on Move I don't know what button that is supposed to be. House of the Dead 3 works ok but couldn't get it to show fullscreen.  I ended up though just using the Resident Evils for Dolphin (wii) and the House of the Deads for PC, so I only ended up having the 3 Time Crisis Razing Storm games. I also have House of the Dead 4 PC arcade dump and that's one of the best Move games. So there's really not a great selection other than the games I've mentioned.

I read that the "shake" action doesnt work in house to the dead 4...is it still like that?

There was no reason for me to try hotd4 for rpcs3, the arcade version is already playable on Teknoparrot.

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #148 on: September 17, 2020, 04:10:03 pm »
yep, but for now, its has the annoying graphics bugs. in some places.

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #149 on: September 22, 2020, 01:08:16 pm »
@jayinem
Can you correct the guide on page one please

Keyboard Handler: Null
Mouse Handler: Null
Camera Input: PS Eye
Camera Settings: Fake
Mouse Handler: Mouse

I don't think you mean for the mouse handler to be both Null and Mouse and you make no mention of the correct setting for the Move.

Cheers
Using Wiimotes, Demulshooter and Touchmote as lightguns......does actually work!!!

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #150 on: September 22, 2020, 01:19:52 pm »
@jayinem
Can you correct the guide on page one please

Keyboard Handler: Null
Mouse Handler: Null
Camera Input: PS Eye
Camera Settings: Fake
Mouse Handler: Mouse

I don't think you mean for the mouse handler to be both Null and Mouse and you make no mention of the correct setting for the Move.

Cheers

You're right that last line is supposed to say Move Handler not Mouse Handler again can't believe I didn't catch that. Corrected, thanks.
« Last Edit: September 22, 2020, 01:21:40 pm by Jayinem »

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #151 on: October 07, 2020, 06:57:59 pm »
Anyone knows how make a rpcs3 game boot with a custom configuration option?
what to write in the AHK?
« Last Edit: October 08, 2020, 09:10:17 am by lllll44 »

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #152 on: October 08, 2020, 05:01:58 pm »
Anyone knows how make a rpcs3 game boot with a custom configuration option?
what to write in the AHK?

So you only want to use the custom configuration sometimes? Otherwise why not just right click the game in the GUI and change the configuration there. I have no idea how to run any script to run custom configs though. I'm not even sure it's possible.
« Last Edit: October 08, 2020, 05:03:55 pm by Jayinem »

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #153 on: October 08, 2020, 05:47:01 pm »
Anyone knows how make a rpcs3 game boot with a custom configuration option?
what to write in the AHK?

So you only want to use the custom configuration sometimes? Otherwise why not just right click the game in the GUI and change the configuration there. I have no idea how to run any script to run custom configs though. I'm not even sure it's possible.

yes, so i can run light gun games with the psmove config...without the need to change it after i play non gun games.
so...someone helped me and it seems to work for me that way:

run, c:\RPCS3\rpcs3.exe --config C:\RPCS3\config\custom_configs\config_BLUS30528.yml
"c:\ps3\Razing Storm\PS3_GAME\USRDIR\razingstorm.self"

will further test it if it really use its own custom settings or the global emulator.



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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #154 on: October 08, 2020, 08:17:36 pm »
Anyone knows how make a rpcs3 game boot with a custom configuration option?
what to write in the AHK?

So you only want to use the custom configuration sometimes? Otherwise why not just right click the game in the GUI and change the configuration there. I have no idea how to run any script to run custom configs though. I'm not even sure it's possible.

yes, so i can run light gun games with the psmove config...without the need to change it after i play non gun games.
so...someone helped me and it seems to work for me that way:

run, c:\RPCS3\rpcs3.exe --config C:\RPCS3\config\custom_configs\config_BLUS30528.yml
"c:\ps3\Razing Storm\PS3_GAME\USRDIR\razingstorm.self"

will further test it if it really use its own custom settings or the global emulator.

Oh cool, I always just don't care how many copies of an emulator I have. If I need something different I will have multiple copies of the same emulator. Like for PCSX2 I have a separate copy for every lightgun game, it's not like they take up that much space.

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #155 on: October 09, 2020, 08:31:37 am »
Anyone knows how make a rpcs3 game boot with a custom configuration option?
what to write in the AHK?

So you only want to use the custom configuration sometimes? Otherwise why not just right click the game in the GUI and change the configuration there. I have no idea how to run any script to run custom configs though. I'm not even sure it's possible.

yes, so i can run light gun games with the psmove config...without the need to change it after i play non gun games.
so...someone helped me and it seems to work for me that way:

run, c:\RPCS3\rpcs3.exe --config C:\RPCS3\config\custom_configs\config_BLUS30528.yml
"c:\ps3\Razing Storm\PS3_GAME\USRDIR\razingstorm.self"

will further test it if it really use its own custom settings or the global emulator.

Oh cool, I always just don't care how many copies of an emulator I have. If I need something different I will have multiple copies of the same emulator. Like for PCSX2 I have a separate copy for every lightgun game, it's not like they take up that much space.

yes, its great that emulators are portable nowdays, so you can have  as many copies of it as you want.

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #156 on: October 10, 2020, 04:23:21 pm »
Someone from another forum solve my long "self boot" problem i had, that the games wont boot by itself no matter what.

so it turn out that if you update the game "self boot" wont work, if you already update the game to 1.01 the fix is:

remove the update folder in dev_hdd00/game directory and it will load the .selfs without problem.

hope it helps other:)


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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #157 on: October 22, 2020, 03:44:45 pm »
Anyone knows how make a rpcs3 game boot with a custom configuration option?
what to write in the AHK?

So you only want to use the custom configuration sometimes? Otherwise why not just right click the game in the GUI and change the configuration there. I have no idea how to run any script to run custom configs though. I'm not even sure it's possible.


yes, so i can run light gun games with the psmove config...without the need to change it after i play non gun games.
so...someone helped me and it seems to work for me that way:

run, c:\RPCS3\rpcs3.exe --config C:\RPCS3\config\custom_configs\config_BLUS30528.yml
"c:\ps3\Razing Storm\PS3_GAME\USRDIR\razingstorm.self"

will further test it if it really use its own custom settings or the global emulator.

Open RPCS3 gui.  Right click on game and select create custom configuration.  Much easier to keep track of and make changes if necessary.  When you launch RPCS3, from another front end or script, it will use that configuration for that game. 
« Last Edit: October 25, 2020, 02:08:52 pm by fwiler »

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #158 on: May 30, 2021, 02:45:02 am »
I tried this out and I can't shoot fast in Time Crisis 4 just like you can on real hardware. All in all, the PSMove input sucks just like the PSMove itself. We need actual GunCon 3 support so it works better and I wanna use my GUN4IR with it
YouTube: @KimSamaVideos

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Re: Use RCPS3 Move Games with Lightgun using scripts
« Reply #159 on: May 31, 2021, 03:33:35 pm »
I tried this out and I can't shoot fast in Time Crisis 4 just like you can on real hardware. All in all, the PSMove input sucks just like the PSMove itself. We need actual GunCon 3 support so it works better and I wanna use my GUN4IR with it

I'll check myself and make sure when I get a chance but I'm pretty sure you have to shoot the machine gun on screen then you can shoot fast.