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Battlezone controls

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zimbar:
Hi all,
  I'm looking to build a Battlezone cabinet out of an Arcade1up cabinet, and need some help in getting the controls to work.  How do I configure 2 joysticks to work in concert to control the tank? 

Any other games use two joysticks?

Thanks,
Patrick

PL1:

--- Quote from: zimbar on July 13, 2020, 07:26:18 am ---How do I configure 2 joysticks to work in concert to control the tank? 

--- End quote ---
Second stick needs four encoder inputs for directions, same as any 4-way/8-way stick.
(You are using 8-ways, top-fires, or triggersticks, right?)

MAME doesn't care if the direction inputs are "joystick inputs" or "button inputs".

If you're using an IPac, put the left stick on the default P1 joystick inputs and the right stick on the default P2 joystick inputs.

If you're using a single gamepad encoder, put the left stick on the default P1 joystick inputs and the right stick on four button inputs. i.e. Buttons 9-12.

If you're using two gamepad encoders,  put the left stick on the first encoder's joystick inputs and the right stick on the second encoder's joystick inputs.
***  Avoid if possible.  This approach may cause problems with Windows renumbering controllers on reboot.  ***

You'll need to remap many of the dual-stick game controls in the MAME "Input(this game)" menu.

If you're asking how to drive a tank, the directions are on the Battlezone control panel overlay.
- Left stick Up/Down controls the left track.
- Right stick Up/Down controls the right track.
- Pushing forward on the left stick makes the left track go forward ==> the tank moves "forward right".




--- Quote from: zimbar on July 13, 2020, 07:26:18 am ---Any other games use two joysticks?

--- End quote ---
Here's a solid start for making your game list. (Step #2 in the design process outlined here in the FAQ.)
http://wiki.arcadecontrols.com/index.php/Joysticks#Games_with_Dual_Joysticks

There are more listed on ProgettoEmma.  Some aren't technically dual stick games, but are playable on a dual stick setup.
(i.e. Six of the games used a controller like the Taito Aim-n-Fire.)
http://www.progettoemma.net/indice.php?page=1&control=doublejoy&romset=&devfilter=yes&biosfilter=no&mechfilter=no&risorsa=all&working=tutti&lett=


Scott

zimbar:
THANK YOU very much!!  Yes, the physical wiring of the two joystick was what I was asking about.  I'll wire them up as you suggested and see how that goes.

Thanks again!!

jennifer:
Depends what it is you are building... Battle zone was a vector game originally, Happ sells analog sticks for original hardware (bit spendy for 2)🙁, However there are some really good vids on the Utubes on rewinding yokes to convert television tubes to color vector...Exciting world we live in!

PL1:

--- Quote from: jennifer on July 14, 2020, 07:46:32 am ---Depends what it is you are building... Battle zone was a vector game originally, Happ sells analog sticks for original hardware (bit spendy for 2)🙁, However there are some really good vids on the Utubes on rewinding yokes to convert television tubes to color vector...Exciting world we live in!

--- End quote ---
Based on the first post in this thread, I doubt OP is going to jump into the really deep part of the deep end with rewinding a B+W TV yoke (original was not a color vector monitor), green and red color overlays, mirrors, and original PCBs for this project, but maybe some day . . .   ::)

Also, original Battlezone sticks are hard-to-find and spendy (especially NOS ones like these), but they are 2-ways, not analog.
- See the lower left corner of this schematic and/or pages 23 and 36 of this manual.


Scott

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