Hi everyone.
I'm working on a custom controller for motorcycle games like Hang-On, GP Rider, etc. It's an actual Super Hang-On arcade handlebar controller. It has two regular button switches and three potentiometers, for steering, throttle, and brakes. I bought an A-PAC hoping that I could interface the pots and switches and make them work on MAME.
I'm using MAME on Windows XP, and when I go into control panels/game controllers to calibrate, it seems to indicate that Windows is at least recognizing the A-PAC and showing that the axis' work when testing the pots. I can't seem to get MAME to map the pots though.
If the Windows game controller settings recognizes the pots, I assume they are hooked up to the A-PAC correctly??
Another issue is the A-PAC is meant to emulate two controllers, a one and two player... each with only two pots. I need three pots for one controller so, I don't know if this is a contributing factor to my issues.
Also, a thing that concerns me is the A-PAC only seems to convert the analog pot signal to the basic center, left, right, up, down, positions... rather than a full range of X and Y axis'... The motorcycle in Hang-On should be able to tilt according to the position of the pot. In other words, Turn the bars left ever so slightly and the bike tilts left a little bit, turn the bars a little more and the bike tilts even more, allowing for a fine-tuned racing experience. I fear this will not be the case with the A-PAC, and I'll only get center, extreme left, and extreme right range of the bike in the game.
Does this make any sense??
So, basically... If anyone on here has any experience using potentiometer controls in MAME, and if you could help me out, I'd appreciate it. The version of MAME that I'm using escapes me at the moment, but I'll get that info and post it later in the event that it would help you to know which version I'm using.