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Daytona USA - Cars catch up

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tangodownNZ:
Hi all,

I am just wondering if there is a way to hack into the registry files of the original Daytona USA game to stop cars that are behind catching up by magic.

I have noticed that if a car that I am racing against has a crash and totally wipes off the road its not long before they catch up to me. I'm pretty sure that its the game helping them to catch up to keep the game interesting. But I would prefer if it was the drivers skill that made them catch up.

It would be great if somebody could confirm this and maybe tell me if this can be achieved.

Thanks

Drnick:
Unfortunately it is known as the rubber band effect and is designed to stop you taking a completely unassailable lead in the game.  Shown at it worst by either Mario Kart 64 or Possibly that  Need for Speed game where you race down the mountain for the last race.  I know I took that bloody supercar off the road and yet it would still be right behind me again less than 30 seconds later :)

tangodownNZ:
There MUST be a way of stopping cars from automatically catching up!

When you play against the computer you don't automatically catch up to the lead car. So there must be something that you can tweak in the games ini file or something. Anybody??

opt2not:
Go into the Test Menu—> Game System —> Difficulty, and set it to Easy. That might turn down the catch-up logic/rubber banding. That’s all you can really do.

tangodownNZ:
Thanks mate. But I already tried that   :cry:

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