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So any anti cabin fever projects?
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BadMouth:



--- Quote from: pbj on May 19, 2020, 04:53:42 pm ---
Vacuum cleaner blew the belt, so I went on an expedition to find one.  Decided to clean out the vacuum cleaner while I was at it.  I cannot unsee the amount of dog and wife hair I cleaned out of that thing.  I also cannot unsee the amount of dirt and hair I pulled out of my carpets after I hit them with a cleaned unit.

--- End quote ---

I have a Shark Rocket with "duo-clean".  It is the best thing ever for hardwood floors.  It wasn't picking up as well, so I looked into replacing the filters.  Turns out it had another filter that I was unaware of.  Says "clean filter monthly"  right on the cover.  Right on top the vacuum. Never noticed it.  I've owned it 3 years.  The thing was a brick of dust.

shponglefan:
Still plugging away at my Frogger clone. It's been quite the learning experience thus far:



Also started toying around with some other game ideas. I'd really love to make a cyberpunk-themed game focused on hacking mechanics.
Howard_Casto:
Looks good.  How about adding snakes?  Snakes eat frogs and having something that chases you rather than a passive obstacle might add something new to the game.  Then again scale-wise it'd might look odd. 
shponglefan:

--- Quote from: Howard_Casto on May 24, 2020, 10:06:44 pm ---Looks good.  How about adding snakes?  Snakes eat frogs and having something that chases you rather than a passive obstacle might add something new to the game.  Then again scale-wise it'd might look odd.

--- End quote ---

Thank you, Howard!

Snakes are currently in progress.  I'm just trying to figure out how to optimally implement them, plus working on the graphics and animation.

This is what they currently look like, but it may change as I play around with the art:

Howard_Casto:
No those look good.   It's a good size I'd say.  If it were me I'd have the snakes kind of "steer" towards you but still travel across the screen like all the other obstacles.  As in if you are in row three and it's in row two and there's an open space above it it'll move up to row three and continue it's path across the screen but not chase you like a pac-man ghost or anything.  Of course you'd have to worry about how it interacts with traffic then so it might prove too cumbersome to code. 
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