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javeryh's Woodgrain Cabaret Copy

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Zebidee:


--- Quote from: SuperMagoAlex on January 25, 2021, 06:38:00 pm ---With vga monitor (640x480p), he can't use groovymame.

--- End quote ---

He sure can use Groovymame

javeryh:

The monitor is a Dell e771p CRT.  Native Resolution is 1024 x 768 at 85 Hz.  Not sure if that helps.  I am going to have to run scanlines in Hyperspin to make it look more authentic but other than that it was working via DVI to VGA.

Zebidee:

People understandably often confuse the CRT_emulator *driver* (which you can use for generating video modes and getting your GPU to output at different frequencies, including 15khz) with Groovymame, which essentially a cooler version of mame that runs games so that they look & sound as good as possible and run at original frame rates.

Groovymame is designed to take advantage of the driver, but doesn't actually *need* it. Especially if you want to run with a monitor at a fixed resolution and refresh rate. However all that scaling and refresh rate matching may come with a CPU performance hit. You can run Groovymame alongside normal mame in same folder, doesn't hurt anything to test and it won't muck up your video modes. 

SuperMagoAlex:


--- Quote from: Zebidee on January 25, 2021, 08:28:10 pm ---People understandably often confuse the CRT_emulator *driver* (which you can use for generating video modes and getting your GPU to output at different frequencies, including 15khz) with Groovymame, which essentially a cooler version of mame that runs games so that they look & sound as good as possible and run at original frame rates.

Groovymame is designed to take advantage of the driver, but doesn't actually *need* it. Especially if you want to run with a monitor at a fixed resolution and refresh rate. However all that scaling and refresh rate matching may come with a CPU performance hit. You can run Groovymame alongside normal mame in same folder, doesn't hurt anything to test and it won't muck up your video modes.

--- End quote ---

I know... I mean he can't use Groovymame + switchres and play in pixel perfect, its monitor is like an LCD.

javeryh:

The dongle works so I have a picture on both screens.  This is as close as I've been to a working cabinet.  The marquee window needs to be adjusted to fit the viewable screen but that's easy enough to correct.  I still have to finish wiring the coin door and figure out the coin box and order the monitor glass but that's about it for construction.

Couple of issues:

* I'm still having an issue with the first game selected - I press "P1 Start" to launch the game and there is at least a 5-10 second delay before it launches.  If I back out and launch another game there is still a delay but it is much slower (2-3 seconds).  I wouldn't care except during this time, you can still move up and down the gamelist which makes the marquee change and then when the game you selected finally launches it will not be displaying the correct marquee.  What could be causing this?

* The monitor board is either dead or just not responding to inputs so my picture is really off center and compressed.  This one is going to really annoy me.  I'm not really sire what I could even do to fix this one short of eventually replacing the monitor... any ideas?At least it's playable!

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