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Author Topic: Wii lightgun games to Arcade "conversions"  (Read 2097 times)

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phasermaniac

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Wii lightgun games to Arcade "conversions"
« on: January 12, 2020, 07:21:38 am »
Hi, I did this little trick time ago and wanted to share, if anyone interested.

They are simple adaptations of Wii games to seem more like the Arcade original versions for use in Dolphin.
To do this, I used the Dump Textures option, and modified some textures.

Fast Draw Showdown (WFAPJS)
https://mega.nz/#F!Jzx2gaqC!5L-Af3Gcih5fDbYZARR3tQ

Big Buck Hunter Pro (SBQE4Z)
https://mega.nz/#F!8rpTiagL!jUQAReFonVfDfjgycsULVQ

It's quite simple to get it working:
·Copy the downloaded folder to C:\Users\UserName\Documents\Dolphin Emulator\Load\Textures
·Check the option in Dolphin for loading custom textures:
Options -> Graphic settings ->Advanced -> Load Custom Textures

In both games, I hide the crosshairs, so If you dont want them hidden, you only have to erase the blank textures.
I replaced wii splash screens with custom ones to seem more like the Arcade versions, not perfect, but I think better than wii ones.
Bear in mind you have to press A button to pass these screens, so you can do an ahk script to pass them automatically, something like:
Code: [Select]
Winwait, ahk_exe Dolphin.exe
Sleep, 5000
Send {LButton down}
Sleep, 100
Send {LButton up}
Sleep, 3000
Send {LButton down}
Sleep, 100
Send {LButton up}
(replace LButton with your A Button mapping in Dolphin Controller Settings)

And you may also want to map a button to A+B, this can be done in Dolphin Controller Settings, like this:
A:`Click 1` | `1` B:`Click 0` | `1`

yotsuya

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Re: Wii lightgun games to Arcade "conversions"
« Reply #1 on: January 12, 2020, 10:59:13 am »
That’s awesome of you to share this. Thanks for giving to the community
***Build what you dig, bro. Build what you dig.***