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1UP Arcade is planning to sell full kits and cabinets!
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SirPeale:

--- Quote from: MrBond on February 21, 2004, 02:21:26 pm ---Good luck with your endeavor!  Your cab and website were an encouragment to my own arcade cab building.  
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It's MrBond!  Where have you been?
FractalWalk:
"In the process, I am finding that certain parts have worn faster than I anticipated, and others have not performed as well as I had hoped. "

Care to comment on what is not working well? I am nearing completion of my cab which mimics your design.  
1UP:

--- Quote from: FractalWalk on February 23, 2004, 12:18:13 am ---"In the process, I am finding that certain parts have worn faster than I anticipated, and others have not performed as well as I had hoped. "

Care to comment on what is not working well? I am nearing completion of my cab which mimics your design.  

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It's not really a lot.  The main problems with the old design were with the front door.  I found that unless I was careful closing the door after changing panels, the top edge of the door could end up damaging or ripping off the t-molding I used along the edge that rests on top of the door.

I have since remedied this by putting a beveled edge on the inside of the door's top edge using a router, and re-applying some iron-on edging to protect the wood.  This is a decent solution for my home cab, as the beveled edge actually pushes up the edge of the panel assembly if it is too low.  However, the melamine edging will show some wear over time.  In the production model, the security bar along the top will have an additional slanted lip welded on that protects the edge of the door and the panels.

The other problem I had with the front door when it was first installed is that it was much wider than it is tall, and the weight of the coin door tends to pull it downward, causing it to be a bit crooked when closed, and it didn't support the front of the panels properly.  I have addressed this problem on my cab by attaching a metal supporting bar below the door, and beveling the bottom edge like the top edge, so it is automatically pushed back up as the door closes.

In the production model, the door will simply be made taller, so that it is more square and there will be more hinge to support it.

And there are just a lot of little things that, while not really troublesome, just don't look as professional as I would like.  I won't go into them here, but they will definitely be addressed in the production model.  Also, by rethinking some of my design, I have been able to eliminate a lot of parts, which will make building cheaper and simpler.  Sorry I can't go into all of them, I've literally got a thousand things to do in preparation for production!  At this point, I'm trying to put my first cab behind me and move on to better things.
arcadecab:
"I was going to buy a slikstik quad in 3-5 months time will ALL the fixins.  Price is not a barrier, but looks/functions/quality is.  I'm not sure I like the way your product looks yet (not that I don't like them, just not sure), but the functions are awesome.  Slikstik looks more professional, but I realize you are just starting (and that was your home one on the website).  I'd like to be kept updated on your progress.  Once you are done, if it looks like a pro job, I will not not let price be a factor in which product I choose.  Also, I'm looking at the kit as opposed to the fully built b/c I like to do a bit of it myself (even though you real "pros" like to build from scratch)!  Thanks, and even if I go with SS, you are doing a damn fine job!"

I was one, like Xtrasmiley from above, that was also looking at the Slikstik Quad controller based on its nice look and function (basically any button/feature you would want on one 4-player CP).  But if the 4 player CP (panel-1) of this cabinet can reach that level of build and button options (minus the trackball and spinner that are probably on a separate panel), I am all for it.  It will be interesting to see the finished plans.  Can you foresee anything that this cabinet and CP options wont be able to do compared to a Slikstik Quad CP and cabinet build?
A couple more questions:  I noticed that many of the MAME cabinets and CPs allow for a hidden keyboard slideout option to operate the system as a regular PC or for setup reasons, but then is extremely hidden for arcade applications.  Would this setup allow for a keyboard option?  I want to be able to operate the cabinet without a keyboard, but thinking it "may" be nice to use it if "needed".
Also, with the 4-player cabinet, would a 4 coinslot be available?
Those are the only things that I can think of that would hold back this design compared to others.  But based on these, I think this could very well be the "ultimate" cabinet build.
1UP:

--- Quote from: arcadecab on February 23, 2004, 09:00:10 am ---I was one, like Xtrasmiley from above, that was also looking at the Slikstik Quad controller based on its nice look and function (basically any button/feature you would want on one 4-player CP).  But if the 4 player CP (panel-1) of this cabinet can reach that level of build and button options (minus the trackball and spinner that are probably on a separate panel), I am all for it.  It will be interesting to see the finished plans.  Can you foresee anything that this cabinet and CP options wont be able to do compared to a Slikstik Quad CP and cabinet build?
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Let's see: 4 competition sticks, a 4-way, a spinner and trackball.  I think I've got it covered.  But can you play Battlezone or Discs of Tron on a Quad?  ;)


--- Quote ---A couple more questions:  I noticed that many of the MAME cabinets and CPs allow for a hidden keyboard slideout option to operate the system as a regular PC or for setup reasons, but then is extremely hidden for arcade applications.  Would this setup allow for a keyboard option?  I want to be able to operate the cabinet without a keyboard, but thinking it "may" be nice to use it if "needed".
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Keyboard access has not been a priority for me.  I usually only need it when I setup the FE for the first time, or add ROMS.  It would be difficult with my rotating setup to have the type of slide-out design most cabs use.  Since I only use my machine for what it was intended (gaming) I don't see the need to have it double as a computer desk.  That's one thing I think makes the Hanaho look cheap is the visible keyboard drawer.   Right now I have a small keyboard resting on top of the PC attached to the rear door, which really only takes a few seconds to get to.  The trackball and player start buttons act as a mouse.   If people think a slideout drawer is a necessity, I will consider adding it, but you will have some sort of keyboard access nevertheless.  perhaps I'll add a keyboard velcroed to the inside of the front door...


--- Quote ---Also, with the 4-player cabinet, would a 4 coinslot be available?
Those are the only things that I can think of that would hold back this design compared to others.  But based on these, I think this could very well be the "ultimate" cabinet build.
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I don't see why not.  I'm thinking the 4 player may be a more deluxe model, maybe with some other features as well...  ;)
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