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SAMCO DIY Arduino Powered IR Light Gun
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Howard_Casto:
There's no option to turn it off.... I believe it even had cross hairs in the arcades due to how the game worked.... I just meant you could point and shoot without having to rely on it. 

As for all the new options on the way I hope they turn out ok, but I'll believe it when I have them in my hand. 
Zebra:

--- Quote from: Howard_Casto on October 30, 2019, 04:22:13 pm ---There's no option to turn it off.... I believe it even had cross hairs in the arcades due to how the game worked.... I just meant you could point and shoot without having to rely on it. 

As for all the new options on the way I hope they turn out ok, but I'll believe it when I have them in my hand.

--- End quote ---

I feel the same. Manufacturers always claim that their gun controllers have unprecedented accuracy regardless if they are pin point or if you couldn't hit a bus with one. They often claim to be "arcade quality" too but when you get them in hand, you usually find yourself wondering if they have ever actually been to an arcade. It's getting hard to trust what they say.

To date there has only been two or three accurate home guns and none that are both accurate and arcade quality at the same time (without a diy transplant to an arcade gun shell).

Luckily for us there are still some trusting people who are prepared to be first adopters of the new guns based only on the manufacturers sales pitch. I'll wait to see what they have to say first. They are like the first penguin to jump through the ice into the ocean. The one that gets eaten by a seal but clears the path for the rest of the penguins. Never be the first penguin!



hyo2012:

--- Quote from: Zebra on October 30, 2019, 01:45:43 pm ---Were you able to play Ghost Squad on the Wii without crosshairs? I couldn't find that option. I'm going to dig out my Wii and take another look.

My problem is that I'm spoiled by the PS1 and PS2 Guncon games. I was playing Virtua Cop 1 and 2 on the PS2 yesterday and it was pure magic. With the official Namco Guncon 2 in an arcade recoil gun shell it felt just like I was playing the coin-op. Every shot landed exactly where I aimed etc. I wish I could use that gun for all shooting games.

Still, it looks like we won't have to wait too long before we get an arcade-accurate home IR gun. Between the commercial projects like Sinden and the various diy projects I'm sure one if them will deliver. I want to try the 4 sensor diy design. If it works well, I could use it with a Wii emulator.

On a separate note, I noticed yesterday that the Raw ThrillS Terminator Salvation IR gun doesn't appear to use a separate I/O board like other arcade guns. The gun camera and all ten sensor boards run directly to the PC via a USB harness. The recoil is handled by a small "kick board" inside the gun shell and that also connects to the USB harness. Would it be possible to make the diy Samco gun without an Arduino and just run the code on the PC instead like the Raw Thrills gun?

--- End quote ---

You can remove CrossHair on Ghost Squad Wii version by this way.

Game on -> Arcade -> Customize -> Aim Reticle off

 ;)
Zebra:
The wii version actually looks fairly playable on the Dolphin emulator:



Maybe I can leave my Wii packed up in a box somewhere and just play it's gun games on my PC with my preferred gun tech. I kinda like the original Ghost Squad arcade guns but used ones are still a bit pricey on ebay. Still, Ghost Squad has to be played with a machine gun so I might have to pony up for a cab.
samco:
Hi Guys,

Just a quick update. I've added a test sketch to my GitHUb so anyone can test there gun is setup corectly before they upload the final code. Here's a short video on how it works.

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