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SAMCO DIY Arduino Powered IR Light Gun |
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samco:
Hi dabone, it's made to work with with 2 wii sensor bars like in this picture but you can also use your own leds by placing then in the same spots. Marked up in red on the picture. Cheers Sam(co) |
ThatOneSeong:
--- Quote from: dabone on August 25, 2023, 03:47:45 pm ---I ordered and built to samco gc2 boards using the ItsyBitsy 32u4-5V, and I've tried both firmwares, but here's a easy question. Where should the LEDs be mounted? The gun IR wants them placed on the middle of the top/bottom and sides. Where should the LEDS be placed for the samco firmwares? I'm running the 4 led config, using 3 SFH 4547 LEDs per led position. Thanks. --- End quote --- How convenient, as I had just ordered a full set of those LEDs [and other parts] to make a custom light set for SAMCO. I was done dealing with the shoddy knockoff IR bars, and now that I'd paid the cost of parts I think RPEG's premade sets are way overpriced imo. It's not exactly going to be the prettiest thing, but should hopefully work better and last longer. But, yeah, basically the idea is just place pairs of LEDs roundabout the same distance as the space between the two arrays of LEDs in the Wii lightbars (about ~3 inches apart) at the top and bottom to form a rectangle around the center of the display. Probably doesn't have to be that exact distance depending on the display size, i.e. big TV or small monitor, etc, but enough to form the basic shape for tracking. |
retroman2022:
Hi Samco!! Amazing your job! Questions: do you will contonue with this project? Ex:add recoil, rumble, etc? Thanks |
retroman2022:
--- Quote from: Prow on September 16, 2021, 10:01:10 pm --- --- Quote from: ThatOneSeong on September 11, 2021, 07:00:01 pm ---Had a few asks, though: * How accurate is the SAMCO compared to other solutions? And for anyone who's used it, how is the performance any different with @Prow's enhanced fork? I feel like that may as well be the version I use whenever I get around to building this. * From what I can tell, the Gun4IR seems to be scarily similar to SAMCO, down to using the same board and camera, but I'm curious what the differences are between the two. For example, the SAMCO uses Wii-styled lightbars which I already have plenty of from using my Wii remote on PC, so it seems awfully more convenient than the specific IR light pods that the G4IR uses. Is there an appreciable difference in accuracy between these two? * Sort of an appendix to the last question, but from what I can tell it looks like the G4IR will be getting some form of PS1/2 support as an emulatable Guncon 1. Since both of these projects are more or less running the same handful of Arduino-compatible boards at the core and use the same camera as one another, with just different sketches/software/calibration being the most apparent differences, is it possible the SAMCO will also see similar support? Admittedly, it's one of the reasons I got an EMS TopGun a couple years ago, to use with original hardware because PS2 specifically is a PITA for configuring with lightguns - not to mention the latest 1.7.x builds of PCSX2 removing plugin support, and subsequently killing the nuvee plugin this would rely on.I know all of that might be a mouthful, but I'm admittedly only just now discovering lightgun mods so these are things I'm considering before diving in head-first for parts. AFAIC, SAMCO sounds cooler and more convenient for my setup, but I want to be sure is all! ;D --- End quote --- I can't compare the performance to other solutions but the SAMCO 4IR Beta code, which is what I used, has perfect accuracy for a single player directly in front of the screen. I'm currently using light sensor bars from an original EMS LCD TopGun. The only thing I have to do is block the middle IR LEDs on the one sensor bar that has 3 spots. This was one consideration for why I tried out the SAMCO build; it was very easy for me to make a little foam mount for one of the sensor bars to sit on top of my big screen TV. I guess the main differences with Gun4IR are: different IR emitter layout, a configuration GUI, closed source project, and I think you must use a Pro Micro board (though check the project to confirm the supported boards). Even though my code will build for the Pro Micro and the 32u4 ItsyBitsy boards, I recommend using an M0 or M4 SAMD board instead. Or, if you wait a bit, then hopefully soon I'll add support for the RP2040 ItsyBitsy and it will be another good option, at least for my code. I actually have it prototyped and working, just need to clean up the code a bit. :) Interesting you mention PS1/2 support... I tried to find information on the original Xbox light guns, but couldn't find any information, so that was as close as I got to any console support. Yes, it's a cool project and the custom SAMCO PCB is awesome! makes modding a GunCon super easy. 8) --- End quote --- Hi, I can use two guns at Time? Thanks. |
ThatOneSeong:
--- Quote from: retroman2022 on September 01, 2023, 02:11:24 pm ---Hi, I can use two guns at Time? Thanks. --- End quote --- Should be possible, if it's anything like the Gun4IR.I don't know how many others have more than one SAMCO modded gun controller (except maybe sam himself lol), but it should be fine? Only thing that might be a problem is having two devices with the same vendor/product ID pair. Coincidentally, I am planning on a second gun mod, so guess I'll know by then? |
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