Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Best Method for Mapping Steam Controls  (Read 1577 times)

0 Members and 1 Guest are viewing this topic.

Dallinj

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 26
  • Last login:June 24, 2021, 09:50:26 pm
  • Boise, ID
Best Method for Mapping Steam Controls
« on: May 23, 2019, 05:02:49 pm »
I'm currently using one of those zero-delay usb encoders with my buttons and joysticks (I believe it was the easyget "branded" ones on Amazon), and was wondering what my options are for mapping them to Steam/Windows games. The rest of my software is working perfectly as-is, but when I try to play things like Overcooked, Nidhogg, Castle Crashers, etc. things get complicated in terms of the controls either not showing, not remapping, or other issues. I've tried using big-picture mode in Steam to fix the controls but it doesn't seem to apply in-game. I'm thinking x360ce is my best option but it's so far been difficult to get it running the way I want, so any help/alternatives would be awesome!

PS: If you haven't tried out "Crawl" on steam yet, it's got fantastic arcade cab support, and maps perfectly :)