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| Gradius III converted to SA-1 ( no slowdown!) |
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| opt2not:
This came up on my Twitter feed. Turns out this conversion makes Gradius III on the snes slowdown free! It’s especially great on the bubble level. https://twitter.com/hackervilela/status/1126003826614513665?s=21 If you told me in the 90’s I could play this game on my SNES without slowdown in 2019, I would have scoffed. But it has happened and it looks glorious! Gonna try this out soon. |
| KenToad:
Really impressive! It looks super difficult. Thanks for sharing. |
| Howard_Casto:
Damn that's cool! One of the first games I got for the snes back in the day... I wonder if anyone is going to sell the modded carts. |
| opt2not:
After playing this for a little bit, I would totally buy a conversion cart of this. It feels like arcade Gradius quality now! I haven’t seen any slowdown, but also the game is a lot harder at full speed. Especially in the 2nd (bubble) level. It took me a while to adjust to the frame-rate particularly at parts I remember had bad slowdown. Before you used to be able to use the slowdown as an exploit on plotting yourself out of a sticky situation. But with this version you have to react quickly, like a normal shmup!! This feels like what the developers intended; it’s one of the nicest looking Gradius’s, and now it plays smooth at full fps. This is fantastic. :applaud: |
| newmanfamilyvlogs:
What a cool mod. I see it also has a Super Mario World version as well. Seems like that would lend itself well to the rom hacking community that creates the super difficult levels since it allows more on-screen entities at a time. |
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