Arcade Collecting > Arcade1Up & Similar

Could the Arcade 1up thing have been succesful if handled differently?

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Zebra:
At this point the jury is pretty much out with this product. There was a lot of initial excitement and buzz but poor implementation seems to have killed off any enthusiasm. Now they are relegated to the bargain bins of history...

It would be easy to conclude "there was no real market for it" but I can't help thinking that, in the hands of a real gamer, it had potential.

For me, the problem started with poor game choice. We could all play better versions of pacman and SF2 in mame for free. But... if they can secure licenses for SF2 and Pacman, surely they could have gotten Ridge Racer, Daytona, Star Wars Trilogy, T2 and other dedicated arcades. Ones where they could have added value with decent controls. Value above and beyond mame.

I might have been persuaded to part with cash for a pair of 3/4 or 2/3 size Daytona cabs that could be linked for head to head play... Or some Star Wars cabs with a real analog yoke wheel stick thingy.

What do you guys think? Potential for the idea or was it always doomed to fail?

leapinlew:

--- Quote from: Zebra on February 24, 2019, 04:07:39 pm ---At this point the jury is pretty much out with this product. There was a lot of initial excitement and buzz but poor implementation seems to have killed off any enthusiasm. Now they are relegated to the bargain bins of history...

It would be easy to conclude "there was no real market for it" but I can't help thinking that, in the hands of a real gamer, it had potential.

For me, the problem started with poor game choice. We could all play better versions of pacman and SF2 in mame for free. But... if they can secure licenses for SF2 and Pacman, surely they could have gotten Ridge Racer, Daytona, Star Wars Trilogy, T2 and other dedicated arcades. Ones where they could have added value with decent controls. Value above and beyond mame.

I might have been persuaded to part with cash for a pair of 3/4 or 2/3 size Daytona cabs that could be linked for head to head play... Or some Star Wars cabs with a real analog yoke wheel stick thingy.

What do you guys think? Potential for the idea or was it always doomed to fail?

--- End quote ---

I think you might be a bit premature in concluding they are a failure, but I will agree that they may be destined for the bargain bin. Once price points were established much lower than the MSRP of $299, I'm sure that influenced more people than anything else. That being said, I see tons of content customers who are happy to finally have an arcade experience that resembles what they remember.

I think if you are a BYOAC'er, you would have a more difficult time trying to understand where these cabinets fit in. The things you want are not easily achievable in a budget cabinet. A real analog yoke in a $300 cab? Yeah, I'd buy that in a heartbeat.

Howard_Casto:
You seem to have gotten some bad information somewhere.  Even though they probably made too many of the initial run, they sold well, or at least well enough to warrant a bunch of new cabs to be released this year.  Yes many people in this forum have lost their enthusiasm, but the public in general hasn't.  Facebook groups and such are still a buzz with modding info and upgrades, ect. 

What you are talking about would be financially impossible.  Thrustmaster and Logitech charge 100 minimum for a mostly plastic pc wheel... much more if you want force feedback and a better build quality.  Now imagine that coupled with a cabinet and a pc on a chip powerful enough to emulate model 2 stuff like Daytona USA.  It'd be cheaper to go find a real cab and buy it. 


ark_ader:
What I have found is, themed products are very specific (duh) and require a special person or an impulse buy to shift it.  I like good old plain, add whatever artwork and controls, just don't make it too complicated.  Also for you CNC guys wanting a new idea.  Enclosed cockpits.  These are really hard to come by, especially those who like to game without interference from others or disturbance to the missus or the household.

Selling a inexpensive Elite Dangerous/FSX/Console cockpit (with adequate airflow) that is plain in nature would be a better bet.  They could do whatever in there and keep cables displays and computers in a nice tidy lockable environment.  The only negative is if you are claustrophobic.  You need something that can be practicable and private.  Arcade machines for the masses has been exhausted.   Having a flat pack cockpit design that can be adapted to arcade cockpit design like Star Wars or Star Trek is the next big thing IMO.





leapinlew:
If we remove the "this company is a failure" tone from the original question, the few things that come to mind for improvement are:


* Control panel artwork - this is a major QC issue. It should have never happened. all new cabinets should come with deck protectors
* The warranty on the cabinet should be longer than 90 days
* Build in wifi features and a leader board so you can see how you rank.
* Figure out a way to save high scores
* Make the risers look less like a boot and allow them to be installed by connecting through the base, not by drilling through the sides of the game
* The back panel shouldn't have be secured by using screws into MDF. It should use a lock/cam system similar to the rest of the cabinet
* Build a strong 3rd party market of upgrades: lit marquees, upgraded controls, LED lighting, etc.

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