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| PacManess:
I know it's all be talked about before...but what is the big dif between the Key Wiz and the IPac? I mean, the slots on the Key Wiz, are they labeled like "A", "B", "Lft Shft" or like "P1 Up", "P1 SW1"...you know what I mean? |
| Pete Harcoff:
I don't know of all the differences, but there's 4 more inputs on the KeyWiz and it's about $5 cheaper. However, the I-Pac offers USB support and (I think) keyboard pass-through support w/o requiring a switch. Personally, I use the KeyWiz. I found it very easy to wire and setup (mainly because all the inputs were predefined for MAME). Not to mention it was cheaper. |
| PacManess:
I've already got the IPAC, which is part of my problem...but with the KeyWiz Max, is it for 2 players or is it set up for 4? You mentioned 30-something inputs, so I'm betting 2 players. Which is a-ok with me. So, how are the inputs labeled on the KeyWiz? |
| Gideon:
This comparison page has been cited in the past when this question comes up. |
| Pete Harcoff:
The KeyWiz is designed for 2 players. 8 of the inputs are labeled Up/Down/Left/Right for Player 1 and Player 2. 8 of the inputs are labeled 1-8 (8 buttons for Player 1). Then there are 16 inputs labeled A through P (8 buttons for Player 2, plus 3 coin buttons, two start buttons, Enter, Tab and Esc). There are also two ground terminals, a +5 Volt terminal and an input for the shift (Shazaam) key. Apparently you can program your own keys, but I just stuck to the defaults. Oh yeah, it comes with a chart that tells you all the key defaults for each terminal on the board. |
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