I generally agree with the three categories in the first post here, though I don't assign exact years. While Space Invaders (1978) is a good marker to split "Golden Age" from "Early Arcade", Night Driver (1976) is actually the oldest game in my "Golden Age" list, and Monaco GP (1979) is the last game in my "Early Arcade" list. So I don't go strictly by year, though there's certainly nothing wrong with doing so.
1987's Street Fighter, makes sense as the next dividing line. You could call the period from about 1987 to around 1998 the Zombie age; a period when the arcades were somewhat resurrected. But "Post Golden Age" is probably as good a term as any. Alternatively, and as I prefer however, you could fork the period after "Golden Age" into three parallel ages: "Fighters", "Shooters", and "Neo Classic" (the latter being anything not a fighter or shooter), and leave the end of these ages indeterminate. To me, this makes organization seems more natural since none of these periods really end. Somewhere around 1998, however, I do introduce a fourth category called "Modern Arcade", which is for games that don't fit into traditional fighter, shooter, or neo-classic categories.